Party

Name Bar at Monster Island Settler's Settlement
Tags
Fantasy
Genertela
Glorantha
Loral outpost
Monster island
Owner hkokko
Notes Drunkenness
The victim suffers a state of intoxication, and will therefore experince an increasing lack in mental and physical finesse. Each time the victim fails an endurance role versus the drink's potency, he or she gains a level of fatigue. These levels of fatigue persist for 1 hour. If the victim gains five levels of fatigue in this way he or she will have to make a secondary endurance role or suffer nausea for 1d6 + Number of drinks hours the following day.

For random drunkness use
add 1d6 * hours place has been open for drinks. Reduce by any endurance over 100.

1-25 Not Drunk
26-45 Feeling it - All skills get hard penalty.
46-60 Buzzed - All skills at Hard Penalty. Movement rate -1
61-70 Sloppy - All skills at Formidable Penalty. MR -2. Strike Rank -2
71-80 Reckless - All skills at Formidable Penalty. MR halved. SR-4. Action points -1
81-85 Hammered - All skills at Herculean Penalty. MR halved. SR-6. AP-2
86-90 Passing Out - All skills at Herculean Penalty. Immobile. SR-8. AP-3
91-95 Blackout - All skills at Hopeless Penalty. No activities
96-00 Wagonwreck - No Activities possible. Horrible things may have happened. Total memory loss of the loss of self control

Templates

TemplateAmount
White Death Mercenary - Strong 1d4-3
White Death Mercenary 1d6-3
Cultist of OMG, Acolyte 1d4-3
Cultist of Yuklha, Acolyte 1d2-1
Sailor, Ship's Officer 1d3-1
Cultist of OMG, Initiate 1
Stingers - Grimsand Militia Troops 1d6-3
Sailor, Marine 1d4+1
Cultist of Yuklha, Initiate 1d4-3
Veteran Serpent People Agent, Disciple of the Way 1d3-2
Gambler 1d3-1
Fonritian Slave Soldier 1d2
Member of a Band 1d4+1
Backstreet Tough 1d4
Drunk in a Bar 1d4
Sailor, Pirate 1d4-1
Sailor, Maslo 1d4-1
Issaries Caravan Trader (initiate) 1d2-1
Cultist of OMG, lay member 1d4-2
Afadjann (Fonritian) Merchant 1d2-1
Human Caravan Guard 1d4
Skilled Serpent People Agent, Student of the Way 1d2-1
Sailor 1d4
Cultist of OMG, lay member, Strong One 1d2-1
Sailor, Haragala 1d4
Bar Waitress 1d3
Cultist of Yuklha, Lay Member 1d4-2
Barkeep 1

Additional features

FeatureProbability
Activity at Bar 100% View items
Activity at Bar 50% View items
Activity at Bar 50% View items
Drinks 80% View items
Drinks 100% View items
Drinks 60% View items
Room quirks 75% View items
Room quirks 80% View items
Tavern Names - Port 100% View items
Tavern themes 100% View items