Cultist of OMG, Acolyte

(Generated 27 times)
Namelist Arabic males and females (View names)
Tags
Monster island
Rank Veteran
Race Human
Cult rank Proven
Notes Acolyte of OMG - Maestro of battle, drinker of blood A hyena headed goddess whose cult members are noted to be "dreadful, yet divinely inspired warrior-priests". She vents her rage in battle then sates her appetites with the blood of the fallen, looking beneficently over those that embrace her rages. When not fighting, however, the worshippers of Omg are sour and petulant, feeling her lugubrious lassi- tude whilst she awaits the next conflict. To become a lay member of the cult requires killing someone, or something, in open battle. Progression thereafter is restricted to those who kill suf- ficient foes, in addition to the standard rank requirements. Additionally, a worshipper of Omg must never show their back to the enemy. MI pg 158
Creatorhkokko
Stats
STR 3d6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 2
Attributes
Movement 6
Natural armor No

Cults

Amount: 1
CultProb.
OMG Acolyte 10

Additional features

FeatureProbability
Fonritian Appearance 100% View items

Non-random features

ListFeature
Combat Style Trait *** Intimidating Scream (Formation)*** Style encourages frequent yells and bellows in combat to intimidate foes, making any psychological resistance rolls inflicted on an opponent one grade harder. This trait allows the formation to utilise the Intimidate creature ability but only before combat starts or when they have their opponents at a severe disadvantage. Opponents must make an unopposed Willpower roll to hold their ground; a success allows a character to stand his ground, whereas a failure indicates that they must spend the next round instinctively placing distance between themselves and the creature. If he fumbles the Willpower roll, then the character flees at maximum speed. A critical success allows the character to ignore any further intimida- tion attempts by the creature or its brethren during that encounter.

Standard skills

Athletics STR+DEX+3d6+8d10+25 Brawn STR+SIZ+3d6+4d10+25 Conceal DEX+POW+3d6+4d10+10
Deceit INT+CHA+3d6+4d10+10 Endurance CON+CON+3d6+8d10+25 Evade DEX+DEX+3d6+8d10+10
Influence CHA+CHA+3d6+4d10+10 Insight INT+POW+3d6+4d10+10 Locale INT+INT+3d6+4d10+10
Perception INT+POW+3d6+8d10+10 Unarmed STR+DEX+3d6+4d10+25 Willpower POW+POW+3d6+4d10+25

Magic skills

Devotion POW+CHA+8d10+1d6+25 Exhort INT+CHA+8d10+1d6+25 Folk Magic POW+CHA+4d10+1d6+40

Professional skills

Commerce INT+CHA+3d6+4d10+10 Courtesy INT+CHA+3d6+4d10+10 Engineering INT+INT+3d6+4d10+25
Gambling INT+POW+3d6+4d10+10 Oratory POW+CHA+3d6+4d10+10 Streetwise POW+CHA+3d6+4d10+10
Survival CON+POW+3d6+4d10+25

Custom skills

Tradetalk INT+CHA+4d10+1d6+50 Customs INT+INT+4d10+1d6+50 Language(any) INT+CHA+3d6+4d10+10
Native Tongue INT+CHA+4d10+1d6+50 Passion:(Glory to OMG) POW+CHA+4d10+1d6+55 Lore(Military History) INT+INT+3d6+4d10+10
Lore(Strategy & Tactics) INT+INT+3d6+4d10+25 Passion(Do Not Turn Your Back to The Enemy) POW+CHA+4d10+1d6+40 Passion(I'll Drink to That) POW+CHA+4d10+1d6+40

Combat styles

Bring Back Its HeartSTR+DEX+5d6+4d10+35

Weapon options

1-handed weapons

Amount: 3
Falchion (1)
Knife (1)

2-handed weapons

Amount: 1d2-1
Battleaxe (1)
Fonritan Sword Spear (1)

Ranged weapons

Amount: 1
Heavy crossbow (1)
Barbed Javelin (1)

Shields

Amount: 2
Scutum Shield (1)

Folk spells

Amount: 1d4+1
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bladesharp 1 Bypass 1 Chill 1 Coordination 1
Fireblade 1 Heal 1 Protection 1 Tire 1
Vigour 1