Ogre, Gloranthan - Berak Tal

(Generated 63 times)
Namelist Celt males and females (View names)
Tags
Rank Skilled
Race Ogre, Gloranthan
Cult rank Proven
Notes This Gloranthan Ogre follows a sub-cult, alongside Cacodemon, known as Berak-Tal. As expected, the cult is one of cannibalism and murder, but is focused on remaining hidden and protecting ogre brethren and family. It is often centred around a single ogre matriarch and her extended kin, established in an area from which they draw their human prey. Road-side inns, isolated hamlets and backwater farmsteads are ideal hunting grounds. In these places the ogre cultists lay many traps and snares to aid the ritualistic hunting and trapping of their sentient meals. This example is of a typical 'family' member, who are notably faster and more dextrous than usual ogres.
CreatorCol_D
Stats
STR 2d6+12
CON 2d6+6
SIZ 2d6+6
DEX 3d6+3
INT 2d6+6
POW 2d6+6
CHA 3d6+3
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1d3
10-12 Chest 1d3
13-15 Right Arm 1
16-18 Left Arm 1
19-20 Head 0
Attributes
Movement 8
Natural armor No

Cults

Amount: 1
CultProb.
Cacodemon Acolyte 30
Cacodemon Initiate 70

Additional features

FeatureProbability
Appearance - Beard POW+POW% View items
Appearance - Chin POW+POW% View items
Appearance - Eyes POW+POW% View items
Appearance - Hair Color POW+POW% View items

Non-random features

ListFeature
Appearance - Mouth smiling

Standard skills

Athletics STR+DEX+6D6 Brawn STR+SIZ+6D6 Conceal DEX+POW+6D6
Deceit INT+CHA+6D6 Endurance CON+CON+6D6 Evade DEX+DEX+6D6
First Aid DEX+INT+6D6 Influence CHA+CHA+6D6 Insight INT+POW+6D6
Locale INT+INT+6D6 Perception INT+POW+6D6 Stealth DEX+INT+6D6
Unarmed STR+DEX+6D6 Willpower POW+POW+6D6

Magic skills

Devotion POW+CHA+6D6+30 Exhort INT+CHA+6D6+30 Folk Magic POW+CHA+6D6

Combat styles

Human Predator STR+DEX+25+6D6

Weapon options

1-handed weapons

Amount: 1d2
Broadsword (2)
Club (1)
Dagger (5)
Hatchet (3)
Net (1)
Scimitar (1)
(1)

2-handed weapons

Amount: 0
Garrotte (1)
Longspear (1)
Lasso (1)

Ranged weapons

Amount: 1d2-1
Bolas (3)
Net (2)
Short Bow (1)
Sling (1)

Shields

Amount: 1d2-1
Buckler Shield (1)
Viking Shield (2)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
1h-melee 0 M M - None Y N 0 0

Folk spells

Amount: 1D4+1
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Alarm 2 Babble 2 Bladesharp 2 Bludgeon 2
Curse 2 Darkness 1 Disruption 3 Extinguish 1
Ironhand 2 Mimic 5 Mindspeech 4 Phantasm 2
Repugnance 1

Theism spells

Amount: 1D4+1
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Backlash 1 Bind Ghost 1 Dismiss Magic 1 Enthrall 4
Fear 3 Heal Wound 1 Madness 1 Mindblast 2