Malasp Hunter - Piscoi Mermen - Wachaza Acolyte
(Generated 20 times)Namelist | African males (View names) |
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Tags | Fantasy Glorantha Sea Umathela
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Rank | Veteran |
Race | Malasp - Piscoi Mermen |
Cult rank | Proven |
Notes | GB pg 29-30. : A Malasp engaging in Light Activity only needs to breathe once per hour. In Medium Activity, the creature must breathe every 30 minutes. When engaging in Heavy Activity, the Malasp must breathe every ten minutes. A Malasp’s sense of taste is amazingly sharp, and allows it to track prey simply by the taste the prey leaves behind in the water. |
Creator | hkokko |
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Cults
Amount: 1Cult | Prob. |
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Wachaza Acolyte | 10 |
Non-random features
List | Feature |
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Ability | ***Aquatic*** Breathes water. If taken out of water and their breathing organs allowed to dry out, begin to suffocate after their CON in minutes if remaining passive or half that time if moving or fighting. (Mythras Core 214-218) |
Ability | ***Swimmer*** Automatically succeeds in everyday moving and manoeuvring whilst swimming unless attempting an unusually difficult task. May substitute the Swim skill for Athletics and Evade rolls whilst in water (Mythras Core 214-218) |
Combat Style Trait- Close Combat | ***Water Combat*** The style allows its user to ignore the skill cap placed on combat rolls by the Swim skill. Mythras pg 89 |
Standard skills
Athletics | STR+DEX+2D10 +20 | Brawn | STR+SIZ+20+2D10+20 | Endurance | CON+CON+20+2D10+20 |
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Evade | DEX+DEX+20+2D10+20 | Perception | INT+POW+20+2D10+20 | Swim | STR+CON+20+2D10+20 |
Unarmed | STR+DEX+40+20 | Willpower | POW+POW+40+20 |
Magic skills
Devotion | POW+CHA+20+2D10 +20 | Exhort | INT+CHA+20+2D10 +20 | Folk Magic | POW+CHA+20+2D10 +20 |
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Custom skills
Lore(cult) | INT+INT+20+2D10 +20 | Lore(Sea) | INT+INT+20+2D10 +20 | Navigation | INT+POW+20+2D10 +20 |
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Seamanship | INT+CON+20+2D10+20 |
Combat styles
Malasp Trident Warfare | STR+DEX+20+2D10+20 |
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Weapon options
1-handed weaponsAmount: 3
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1
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ShieldsAmount: 1
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Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Tail Slap | 1h-melee | 1d4 | L | T | - | Y | N | 2 | 6 |
Folk spells
Amount: 0Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Deflect | 1 | Demoralise | 1 | Heal | 1 | Speedart | 1 |
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