Race

NameAdvanced Mimic
Movement3
NotesWhat appeared to be a bureau comes to life as it grows long, glistening tentacles and a number of sharp teeth. Damaging the Top is the same as damaging the Head Damaging the Right or Left Side is the same as damaging a Leg Immune to acid attacks When an unaware adventurer touches the mimic, it strikes out with a pseudopod striking its potential prey. In addition, the mimic secretes a natural bonding agent that instantly glues whatever part of the victim originally made contact with the creature to itself. This glue may be neutralised at any time the mimic desires. Attempts to break free on the part of the victim require a successful Opposed Brawn roll.

Stats

StatValue
STR 2d6+16
CON 2d6+12
SIZ 2d6+24
DEX 2d6+6
INT 2d6+4
POW 3D6
CHA 3D6

Hit locations

Range startRange endNameArmorHP Modifier
1 5 Back 5 2
6 9 Right Side 5 2
10 13 Left Side 5 2
14 17 Front 5 2
18 20 Top 5 0

Templates

NameCreator
Advanced Mimicskarza