Advanced Mimic

(Generated 26 times)
Namelist None
Tags
Rank Skilled
Race Advanced Mimic
Cult rank None
Notes What appeared to be a bureau comes to life as it grows long, glistening tentacles and a number of sharp teeth. Damaging the Top is the same as damaging the Head Damaging the Right or Left Side is the same as damaging a Leg Immune to acid attacks When an unaware adventurer touches the mimic, it strikes out with a pseudopod striking its potential prey. In addition, the mimic secretes a natural bonding agent that instantly glues whatever part of the victim originally made contact with the creature to itself. This glue may be neutralised at any time the mimic desires. Attempts to break free on the part of the victim require a successful Opposed Brawn roll.
Creatorskarza
Stats
STR 2d6+16
CON 2d6+12
SIZ 2d6+24
DEX 2d6+6
INT 2d6+4
POW 3D6
CHA 3D6
D20Hit locationArmor
01-05 Back 5
06-09 Right Side 5
10-13 Left Side 5
14-17 Front 5
18-20 Top 5
Attributes
Movement 3
Natural armor Yes

Non-random features

ListFeature
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)
Ability ***Light Sensitive*** Inability to function in sunlight
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Shape-shifter*** Can shape-shift to named forms. Costs it 1 Magic Point per shift. Cannot change SIZ unless specifically mentioned. Takes 1d6 rounds to complete.

Standard skills

Athletics STR+DEX+11 Brawn STR+SIZ+36 Endurance CON+CON+51
Evade DEX+DEX+15 Perception INT+POW+43 Willpower POW+POW+25

Combat styles

Bludgeon Surprise (Pseudopod, Bite)STR+DEX+35

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Pseudopod (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d10 L S - Bleed, Grip Y Y 0 0 Top
Pseudopod 1h-melee 1d8 L L - Grip, Stun Y Y 0 0 Top