Party

Name Inn At Sartar
Tags
Glorantha
Sartar
Owner hkokko
Notes Drunkenness
The victim suffers a state of intoxication, and will therefore experince an increasing lack in mental and physical finesse. Each time the victim fails an endurance role versus the drink's potency, he or she gains a level of fatigue. These levels of fatigue persist for 1 hour. If the victim gains five levels of fatigue in this way he or she will have to make a secondary endurance role or suffer nausea for 1d6 + Number of drinks hours the following day.

For random drunkness use
add 1d6 * hours place has been open for drinks. Reduce by any endurance over 100.

1-25 Not Drunk
26-45 Feeling it - All skills get hard penalty.
46-60 Buzzed - All skills at Hard Penalty. Movement rate -1
61-70 Sloppy - All skills at Formidable Penalty. MR -2. Strike Rank -2
71-80 Reckless - All skills at Formidable Penalty. MR halved. SR-4. Action points -1
81-85 Hammered - All skills at Herculean Penalty. MR halved. SR-6. AP-2
86-90 Passing Out - All skills at Herculean Penalty. Immobile. SR-8. AP-3
91-95 Blackout - All skills at Hopeless Penalty. No activities
96-00 Wagonwreck - No Activities possible. Horrible things may have happened. Total memory loss of the loss of self control

Templates

TemplateAmount
Sartar Clan Thane 1d2+1
Member of a Band, Donandar Priest 1d6-5
Gambler 1d2-1
Lunar Agent 1d4-3
Humakt Rune Lord 1d2-1
Member of a Band 1d4-1
Female Singer 1d2-1
Backstreet Tough 1d4-1
Sartar Farmhand 1d4
Member of a Band, Donandar Acolyte 1d6-4
Drunk in a Bar 1d4-1
Issaries Caravan Trader (initiate) 1d2-1
Sartar Clan Thane, Horsemaster 1d2
Barkeep 1d3-1
Bar Waitress 1d3-1
Sartar Caravan Traders 1d3-1
Sartar Caravan Guard 1d4

Additional features

FeatureProbability
Activity at Bar 50% View items
Activity at Bar 50% View items
Activity at Bar 50% View items
Drinks 50% View items
Drinks 50% View items
Drinks 50% View items
Room quirks 50% View items
Rumors or Old Tales in Pavis 50% View items
Sartar Rumor 50% View items