Broukolak man-wolf hybrid per MC

(Generated 18 times)
Namelist Byzantine males and females (View names)
Tags
Mythic constantinople
Rank Skilled
Race Vampire
Cult rank None
Notes Greek vampires vary from the classical type in a few key ways. Firstly, a broukolak cannot turn a human into a vampire; a broukolak is born, not made. Those destined to become a vampire are born under inauspicious circumstances, such as in a graveyard or at a crossroads on a Saturday. They are usually born with some physical deformation, such as extra fingers, a full pelt of hair, or differently coloured eyes. These children become living broukolakes when they reach puberty, able to transform into a hideous man-wolf hybrid form whenever out of the sun’s light. When in this form they gain the following benefits: ? Gain Bite and Claw natural weapons appropriate to SIZ Living broukolakes also suffer from the following penalties: Forced back into human form if more than half their body is exposed to sunlight. An aching thirst for blood in this form, represented by the Crave Blood Passion which begins at 30% + POWx2 and increases by 1d10% every time it is slated with a human’s life. They take no penalty if unable to drink blood: it is an addiction but not a dependence. Allergy (Sunlight)
CreatorNigel_Clarke
Stats
STR 6d6
CON 3d6
SIZ 2d6+6
DEX 6d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right Arm 0
16-18 Left Arm 0
19-20 Head 0
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Appearance - Eyes POW+POW+50% View items

Non-random features

ListFeature
Ability ***Allergy*** If exposed to the substance it suffers 1d6 damage per Combat Round to those locations in contact. Worn armour blocks if not fully drenched , natural protection does not.
Ability ***Vampiric*** Bite drains its victim’s blood, causing an increase in Fatigue levels.

Standard skills

Athletics STR+DEX+1d10+25 Brawn STR+SIZ+1d10+25 Endurance CON+CON+1d10+25
Evade DEX+DEX+1d10+25 Perception INT+POW+1d10+25 Stealth DEX+INT+1d10+25
Unarmed STR+DEX+1d10+25 Willpower POW+POW+1d10+25

Custom skills

Crave Blood Passion POW+POW+2d10+30

Combat styles

Bloody rendingSTR+DEX+45

Weapon options

1-handed weapons

Amount: 2
Claws (1)
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claws 1h-melee 1d4 M M - None Y Y 0 0
Bite 1h-melee 1d6 M T - None Y Y 0 0

Folk spells

Amount: 5
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Avert 50 Befuddle 50 Bladesharp 50 Chill 50
Curse 50 Deflect 50 Extinguish 50 Mobility 50
Protection 50