Hoolar - Lodril Imprimus
(Generated 42 times)Namelist | None |
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Tags | Errinoru Glorantha Pamaltela Unique
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Rank | Master |
Race | Hoolar - Lodril Imprimus |
Cult rank | Leader |
Notes | Hoolars range from 4-6 meters high. They have three faces and are very curious and good natured. They are impossibly rare and only encountered individually, often heard of only in stories from the oldest grandfathers. Abilities: Immunity to (most diseases,most Poisons), Regeneration 1d3 HP/round/location Gb pg 23 Okamoto campaign log. Hoolar should not be handled as adversaries but as once in a lifetime encounter. They have the smithing ability to make almost anything if they can be tricked or persuaded to do so. The result is always unique, might not be perfect according to dwarf but workable. They also have the ability to misunderstand the request in hilarious way. |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
Ability | ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218) |
Ability | ***Immune to Magic*** |
Ability | ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased |
Ability | ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death |
Standard skills
Athletics | STR+DEX | Brawn | STR+SIZ+4D10 | Endurance | CON+CON+4D10+20 |
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Evade | DEX+DEX | Influence | CHA+CHA+INT+4D10 | Insight | INT+POW+4D10+15 |
Perception | INT+POW | Unarmed | STR+DEX+4D10+20 | Willpower | POW+POW+4D10+20 |
Magic skills
Devotion | POW+CHA | Exhort | 100 |
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Custom skills
Craft (Smithing) | STR+DEX+90+2D10 | Misunderstand In a Hilarious Way | POW+INT+6D10 | Lore(World) | INT+INT+90+2D10 |
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Combat styles
Hoolar Crush | STR+DEX+50+4D10 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Fist | 1h-melee | 2d8 | E | VL | - | Y | N | 10 | 17 |
Theism spells
Amount: 2D10Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. |
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Absorption | 1 | Aegis | 1 | Awaken | 1 | Backlash | 1 |
Behold | 1 | Berserk | 1 | Breathe Water | 1 | Chameleon | 1 |
Clear Skies | 1 | Cloud Call | 1 | Cure Malady | 1 | Cure Sense | 1 |
Dismiss Elemental | 1 | Dismiss Magic | 1 | Earthquake | 1 | Entangle | 1 |
Extension | 1 | Fear | 1 | Fortify | 1 | Growth | 1 |
Harmonise | 1 | Heal Body | 1 | Heal Mind | 1 | Heal Wound | 1 |
Lightning | 1 | Mindblast | 1 | Mirage | 1 | Obliterate | 1 |
Reflection | 1 | Rejuvenate | 1 | Shield | 1 | Soul Sight | 1 |