Dragon test

(Generated 390 times)
Namelist None
Rank Master
Race Dragon
Cult rank Leader
Notes **this one is for classic fantasy** Breath Weapon, Cold Blooded, Infravision, Diving Strike, Engulfing, Flying, Formidable Natural Weapons, Immunity (to their breath weapon), Terrifying, Trample. Note that Engulfing and Terrifying or not possessed by Hatchlings and Very Young dragons
STR 2d6+32
CON 2d6+32
SIZ 4d6+52
DEX 2d6+18
INT 2d6+12
POW 42+1d6
CHA 2d6+12
D20Hit locationArmor
01-02 Tail 6
03-04 Right leg 8
05-06 Left leg 8
07-08 Hindquarters 8
09-10 Right Wing 6
11-12 Left Wing 6
13-14 Forequarters 8
15-16 Right Front Leg 8
17-18 Left Front Leg 8
19-20 Head 10
Movement 8land 12swim 48fly
Natural armor Yes

Non-random features

Ability ***Engulfing*** The max size of victim is figured as half the creature’s own SIZ, but may be less than this depending on the creature’s physiology. Engulfed victim suffers at least one damage roll based on the creature’s bite attack before being swallowed – the time spent chewing depends on the creature and how sensitive its innards are. If still alive a swallowed victim will begin to suffocate. Often victim lacks the mobility to move inside the digestive tract or the creature is so large that he will die long before he can cut its way out.
Ability ***Diving Strike*** Increases both the Size of the attack and the creature’s Damage Modifier by one step, for this attack only. Once per round. Must be at least one full round of Movement above its target (or possibly below if submerged) in order to use the diving strike.

Standard skills

Athletics STR+DEX+20 Brawn STR+SIZ+20 Endurance CON+CON+10
Evade DEX+DEX+40 Perception INT+POW+50 Willpower POW+POW+50

Magic skills

Binding POW+CHA+50 Devotion POW+POW+CHA+100 Exhort INT+CHA+50

Combat styles

Primary Combat StyleSTR+DEX+40

Weapon options

1-handed weapons

Amount: 0

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Theism spells

Amount: 1
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Thunderclap 1