Nightflyer (Sen Bardi) Scavenger

(Generated 56 times)
Namelist None
Rank Skilled
Race Nightflyer
Cult rank None
Notes Sen bardi are dark, nocturnal, humanoid creatures about the size of enlo, but with leathery wings instead of arms. These wings have two free, opposable fingers, and sen bardi are surprisingly dexterous when the wings are folded. They have weak, spindly legs, but are able to hop about on the ground. Sen bardi prey upon lizards, small mammals, and large insects, and eat carrion as well. Their habit of stealing shiny objects and food has made them notorious among jungle travelers. Sen bardi are completely blind, lacking any eyes, but avoid the sunlight because it weakens their natural Darksense ability (apply a -3 handicap to Bite and Darksense while in bright light). They are semi-intelligent, and the rare tamed sen bardi can even learn simple spells. Among themselves, they do not speak a true language, but captured sen bardi are taught to obey commands in the Teshnan or Kralori tongue. Sen bardi descend from the Uz, although the absence of Uz in Verenela would seem to suggest otherwise. However, the Kralori say that all of the local Uz devolved into sen bardi as a result of their particular brand of ignorance. The Teshnans say that the sen bardi accompanied the Uz to the surface from Hell. The amazons of Trowjang claim that the sen bardi came from the south with the loper people. A few sen bardi live on the Blue Moon Plateau, which could support any of these beliefs. Tactics: A sen bardi normally swoops down from above, uses its Dexterous ability to steal something, and flies off before the target can react. Their claws can even undo buckles and knots. If presented with a more serious threat they flee, but if cornered will nip at an attacker with their sharp teeth. -
STR 2d6
SIZ 1d6+9
DEX 3d6+6
INT 2d6
CHA 1d6+6
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right Wing 1
16-18 Left Wing 1
19-20 Head 1
Movement 4m (8m flying)
Natural armor Yes

Non-random features

Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Grappler*** Successful attack = Grapple + damage. Parried attack = Grip vs opponent limb or Pin Weapon on weapon. Uses brawn to resist victim breaking free. (Mythras Core 214-218)

Standard skills

Athletics STR+DEX+4d10 Brawn STR+SIZ+4d10 Endurance CON+CON+4d10
Evade DEX+DEX+4d10 Perception INT+POW+4d10 Unarmed STR+DEX+4d10
Willpower POW+POW+4d10

Custom skills

Fly STR+DEX+6d10

Combat styles

Horrified ScrambleSTR+DEX+6d10

Weapon options

1-handed weapons

Amount: 3
Shortspear (1)
Bite (1)
Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d3 M M - Bleed Y Y 0 0 Head
Claw 1h-melee 1d3 M M - Grip Y Y 0 0 Claw