Pseudo-dragon
(Generated 60 times)Namelist | None |
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Tags | Classic fantasy Fantasy Rq6
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Rank | Skilled |
Race | Dream Dragon |
Cult rank | None |
Notes | Abilities: Camouflaged, Cold Blooded, Infravision, Diving Strike, Flying, Immunity (Poisons), Magic Resistance 35%*, See Invisible (no Willpower roll required), Venomous ___Pseudo-Dragon Venom___ __Application__: Injected __Potency__: 62 __Resistance__: Endurance __Onset time__: 1d3 Rounds __Duration__: 1d6 days __Conditions__: A simple cataleptic poison to render prey catatonic for long periods of time. If not resisted the venom acts as a muscle relaxant, immobilising the area struck, and soon spreading to the rest of the body. Once the victim has been rendered catatonic, only a First Aid roll at a difficulty grade of Formidable or Healing roll at standard difficulty will reveal that the subject is still alive. If the resistance roll is a Fumble, the victim will actually die at the end of the duration. In this case, a First Aid or Healing roll at the above noted difficulty grades will detect that the victim is growing worse as the end of the duration nears. __Antidote/Cure__: A prophylactic brewed from local herbs is known to tribal shamans, which makes the Endurance roll to resist the venom one step easier. If this is overcome, however, the victim must still wait out the entire duration to recover. Neutralise Poison spells or potions will have their normal effect if given within 1 hour. |
Creator | raleel |
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Non-random features
List | Feature |
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Ability | ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades. |
Ability | ***Diving Strike*** Increases both the Size of the attack and the creature’s Damage Modifier by one step, for this attack only. Once per round. Must be at least one full round of Movement above its target (or possibly below if submerged) in order to use the diving strike. |
Ability | ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task |
Ability | ***Immunity to poison*** The creature is immune to all poisons. All creatures without SIZ automatically have this Trait, although it is not specifically listed in their descriptions. |
Ability | ***Venomous*** Has a venomous attack. May use Inject Venom Special effect |
Standard skills
Athletics | STR+DEX+40 | Brawn | STR+SIZ+10 | Deceit | INT+CHA+30 |
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Endurance | CON+CON+30 | Evade | DEX+DEX+40 | Insight | INT+POW+30 |
Locale | INT+INT+20 | Perception | INT+POW+30 | Willpower | POW+POW+40 |
Custom skills
Fly | STR+DEX+40 | Requires Attention | POW+POW+30 | Neutral (Unbiased and Vain) | POW+POW+30 |
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Lore (Dragon) | INT+INT+20 |
Combat styles
Tiny Fury (Bite and Sting) | STR+DEX+40 |
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Weapon options
1-handed weaponsAmount: 4
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 1 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Sting | 1h-melee | 1d4+venom | S | M | - | Inject Venom | Y | Y | Tail | |
Bite | 1h-melee | 1d4 | S | T | - | Bleed, Grip | Y | Y | Head |
Folk spells
Amount: 15Spell | Prob. | Spell | Prob. | Spell | Prob. | Spell | Prob. | Avert | 1 | Befuddle | 1 | Bladesharp | 1 | Cleanse | 1 |
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Coordination | 1 | Curse | 1 | Find | 1 | Glamour | 1 |
Heal | 1 | Mindspeech | 1 | Spiritshield | 1 | Vigour | 1 |
Witchsight | 1 |