Vangono's Horror
(Generated 41 times)Namelist | None |
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Tags | Fonrit Glorantha Pamaltela Plains Umathela
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Rank | Veteran |
Race | Vangono's Horror |
Cult rank | None |
Notes | This terrifying animal was created at the request of Vangono to curse a tribe who had dishonoured him. The tribe was destroyed utterly, but just as Vangono still causes trouble in time of peace, the Horrors he had created wandered across the wilderness, and still menace other creatures today. The Horror bears some resemblance to a hyena, but is far larger, standing eight feet high at the shoulder. Its head is elongated, over three feet long, with a huge mouth and sharp, tearing teeth. Horrors are mostly scavengers, for they lack the speed to catch most prey. They will also steal the carcases of animals caught by faster predators, such as lions or hyaenodon. Local humans wisely leave it alone as it stalks the wilds in search of carrion. Combat Tactics: Even though they are mostly scavengers, Horrors will attack almost any animal that appears unable to escape, or which it knows to be a slow runner (as many big Pamaltelan herbivores are). In these cases, they will corner their prey and bite with their huge jaws, which can easily tear the limbs from most creatures. When threatened, a Horror will attack to kill rather attempt to flee. http://www.ttrotsky.pwp.blueyonder.co.uk/annex/annex1.htm Updated from source: Anaxial's Manifest |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner |
Ability | ***Savage*** If grip succeeds on bite it continues to tear the wound open. Spend an Action Point on its turn to automatically roll damage and also gone any negative damage modifier. |
Standard skills
Athletics | STR+DEX | Brawn | STR+SIZ+40+2D10 | Endurance | CON+CON+40+2D10 |
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Evade | DEX+DEX | Perception | INT+POW+60+2D10 | Willpower | POW+POW+40+2D10 |
Combat styles
Scavenger Crunch | STR+DEX+10+2D10 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d12 | E | M | - | Grip,Impale | Y | Y | Head |