Avatar of Soulnyraen

(Generated 13 times)
Namelist None
Tags
Rank Master
Race Elf
Cult rank None
Notes
CreatorPeppermint
Stats
STR 5d6
CON 5d6
SIZ 2d6+9
DEX 5d6
INT 5d6+9
POW 10d6+9
CHA 5d6
D20Hit locationArmor
01-03 Right leg 10
04-06 Left leg 10
07-09 Abdomen 10
10-12 Chest 10
13-15 Right arm 10
16-18 Left arm 10
19-20 Head 10
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Combat Style Trait- Unarmed ***Wind Draining Pressure Strike*** Cult/Brotherhood gift: wind draining pressure strike. when attacking unarmed and the stun location special effect is successfully inflicted on the abdomen or chest of a humanoid opponent they also immediately gain one level of fatigue
Ability ***Death Sense*** In tune with the powers of death, the crea- ture can sense the death of living things and dead flesh at a range of up to half its INT or INS in kilometres.
Ability ***Gaze Attack(Domination)*** Direct eye contact (Willpower contest). Victim failure - remain motionless, unable to react or save themselves. Willpower vs Willpower or totally dominated. Although this power requires direct eye contact and the investment of a Magic Point, which the vampire does not recover until he lets the domination drop, until that time the victim can be controlled anywhere within a range of the vampire’s POW in kilo- metres. Whilst the victim may remain at the beck and call of its master, the vampire must actually concentrate to the exclusion of all else to actively control one of its servitors.
Ability ***Spirit Size-shifter*** Can enlarge themselves by a multiple up to their CHA, or similarly shrink by applying the same number as a divisor. Costs it 1 Magic Point per shift. Normal size is human sized. Takes 1d6 rounds to complete.Of course as spirits they possess no true SIZ characteristic so they can be bound into any object such as a ring or lamp, but some jinn like to overawe vie- wers by swelling up to gigantic proportions.
Ability ***Allergy to Salt and Iron*** If exposed to the substance it suffers 1d6 damage per Combat Round to those locations in contact. Worn armour blocks if not fully drenched , natural protection does not.
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Magic Drain*** Drain temporaryMagic Points or spells from the target
Ability ***Immunity to non magical weapons***
Spirit Ability - Deadly Deadly - Sunder - Can Sunder a spirit it has beaten in Spirit Combat.
Spirit Intensity Intensity 6

Standard skills

Athletics STR+DEX+150 Brawn STR+SIZ+150 Deceit INT+CHA+POW+150
Endurance CON+CON+150 Evade DEX+DEX+150 Influence CHA+CHA+POW+150
Insight INT+POW+POW+150 Perception INT+POW+150 Unarmed STR+DEX+150
Willpower POW+POW+150

Magic skills

Binding POW+CHA+250 Folk Magic POW+CHA+150 Invocation INT+CHA+150
Meditation INT+CON+200 Shaping INT+POW+150 Trance POW+CON+200

Custom skills

Lore (Atheric) 200

Combat styles

Soulnyraen's giftSTR+DEX+CHA+150

Weapon options

1-handed weapons

Amount: 0

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Sorcery spells

Amount: 20
SpellProb.   SpellProb.   SpellProb.
Animate 100 Attract 100 Banish 100
Dominate 100 Enhance 100 Enslave 100
Fly 100 Hide Life 100 Imprison 100
Neutralize Magic 100 Palsy 100 Project 100
Regenerate 100 Revivify 100 Spell Resistance 100
Spirit Resistance 100 Summon 100 Switch Body 100
Teleport 100 Trap Soul 100 Undeath 100

Spirits

Amount: 3
SpiritProb.
Death Passion Spirit - Major 1
Madness Spirit - Intensity 3 1
Mastery Curse Spirit - Major 1