| List | Feature |
| Berserk Fighting Style |
***Batter Aside*** If the fighter’s Damage Modifier is two or more steps greater than his opponent’s, his weapon is considered one size larger for the purposes of bypassing parries. (RQ6: PG 312-316) pg 135 |
| Ability |
***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence. |
| Ability |
***Artful Dodger*** The creature possesses fast reflexes when wearing
nothing more restrictive than light armor. They can
use the Evade skill to dodge a melee attack without falling
prone. Against a ranged attack, it only ends up prone
if it fails the roll. If wearing heavier armor, they lose
this ability and must reduce their Evade skill by 10%. |
| Ability |
***Blood Sense*** Traces of blood can be sensed at a distance of half its INS in kilometers.(Mythras Core 214-218) |
| Ability |
***Perceptive (Smell) *** extremely perceptive. can roll one Difficulty Grade easier when using perception skill involving sight |