Templar, Lawbringer

(Generated 35 times)
Namelist Generic fantasy names (View names)
Tags
Rank Veteran
Race Human
Cult rank Proven
Notes Lawbringer style: -The templar gains a combat special effect that allows to demoralize the opponent, determined by an Influence vs Willpower, which makes all skills one degree harder. This lasts until the combat ends, being able to try to shake it off as an action with an unopposed Willpower roll.
Creatoredw888
Stats
STR 2d6+6
CON 2d6+6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 1d2+1
04-06 Left leg 1d2+1
07-09 Abdomen 1d3+2
10-12 Chest 1d3+2
13-15 Right arm 1d2+1
16-18 Left arm 1d2+1
19-20 Head 1d3+1
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Ability POW % View items
Age 100% View items
Ancestor Skill POW+POW% View items
Attitude 100% View items
Background Events POW+INT% View items
Chaotic feature POW % View items
Character 100% View items
Character complication 30% View items
Character looks 30% View items
Character oddity 20% View items
Combat Styles - City Watch 100% View items
Connections 10% View items
Disease 15+2D10-POW-CON% View items
Distinguishing Feature POW+POW% View items
Drunken - treat skill attempts at 55+1D10-POW-POW-INT-INT% View items
Motivation POW% View items
Personal Secret POW/2% View items
Physical Expressions - Voice 100% View items
Social 100% View items

Standard skills

Athletics STR+STR+DEX+4d10+10 Brawn STR+SIZ+4d10+20 Endurance CON+CON+4d10+30
Evade DEX+DEX+2d20+15 Influence CHA+CHA+CHA+4d10+10 Insight INT+INT+POW+4d10+15
Perception INT+INT+POW+4d10+20 Unarmed STR+STR+4d10+20 Willpower POW+POW+POW+4d10+10

Magic skills

Devotion POW+CHA+3d20+10 Exhort INT+CHA+4d10+20 Folk Magic POW+CON+3d20

Professional skills

Bureaucracy INT+INT+INT+4d10+10

Custom skills

- Law Bringing STR+CHA+DEX+INT+INT+2d10

Combat styles

LawbringerSTR+DEX+INT+4d10+30

Weapon options

1-handed weapons

Amount: 2
Broadsword (3)
Battleaxe (1)
Dagger (2)
Longsword (5)
Mace (5)
Shortspear (3)
Shortsword (3)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1d2-1
Heavy crossbow (2)
Light crossbow (1)
Staff sling (1)

Shields

Amount: 1
Buckler Shield (2)
Heater Shield (5)
Hoplite Shield (2)
Kite Shield (1)
Peltast Shield (1)
Scutum Shield (2)
Target Shield (4)

Folk spells

Amount: 7d2-9
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Alarm 2 Appraise 1 Avert 1 Babble 1
Beastcall 1 Befuddle 1 Bladesharp 5 Bludgeon 5
Breath 1 Bypass 1 Calculate 1 Calm 1
Chill 1 Cleanse 1 Cool 1 Coordination 1
Curse 3 Darkness 4 Deflect 1 Demoralise 5
Dishevel 1 Disruption 1 Dry 1 Dullblade 5
Extinguish 1 Fanaticism 1 Find 1 Firearrow 1
Fireblade 5 Frostbite 1 Glamour 1 Glue 1
Heal 1 Heat 1 Ignite 1 Incognito 1
Ironhand 1 Knock 4 Light 1 Lock 1
Magnify 1 Might 5 Mimic 1 Mindspeech 4
Mobility 1 Pathway 1 Perfume 1 Pet 1
Phantasm 1 Pierce 2 Polish 1 Preserve 1
Protection 5 Repair 1 Repugnance 1 Shock 5
Shove 5 Sleep 3 Slow 5 Speedart 1
Spiritshield 1 Tidy 1 Tire 1 Translate 1
Tune 1 Ventriloquism 1 Vigour 1 Voice 1
Warmth 1 Witchsight 3

Theism spells

Amount: 1d4+2
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Absorption 3 Aegis 10 Awaken 1 Backlash 4
Behold 2 Berserk 2 Bind Ghost 4 Call Winds 3
Chameleon 4 Consecrate 1 Corruption 8 Cure Malady 5
Dismiss Elemental 5 Dismiss Magic 10 Elemental Summoning 3 Entangle 4
Exorcism 2 Fear 10 Fortify 3 Growth 2
Harmonise 5 Heal Body 2 Heal Mind 2 Heal Wound 8
Illusion 2 Lightning 10 Madness 4 Mindblast 6
Mindlink 3 Mirage 5 Pacify 10 Perseverance 2
Raise Undead 10 Reflection 6 Sacred Band 2 Shield 8
Soul Sight 9 Spirit Block 4 Steadfast 2 Sunspear 8
Sureshot 3 Thunderclap 3 True 10