Assassin of Hashashins Grand Master

(Generated 3 times)
Namelist Arabic males and females (View names)
Tags
Human
Rank Master
Race Human
Cult rank Overseer
Notes Assassination Allows the user access to the normally restricted 'Kill Silently' special effect. Cautious Fighter Can use the Change Range action to automatically withdraw from engagement with no need to roll Dual Wielder Allows dual weapon combinations to use the Flurry special effect, provided that each subsequent attack utilizes the alternating weapon. Chokehold If you have established a grapple against an opponent's head, you may choose to apply 1d2 levels of fatigue instead of damage. These levels of fatigue recover very quickly (healing rate per round) once the grapple is broken. Does not generally work on Undead. Create opening This technique for wielders of two weapons involves pushing aside an enemy’s defenses with one weapon and following up with the other. The Style makes the follow up attack made by "Flurry" must be blocked with a different weapon, ortherwise suffer two diicult grade. Flurry-Counter Strike Any successful active parry can immediately be followed up by a sword blow from another weapon, by using the Flurry special effect Cross Parry A wielder of two weapons can choose to attempt a cross-parry. This increases the difficulty of a parry by one grade, but increases the size of the parry to one size larger than the larger of the parrying weapons. Two Size M or smaller weapons Only. Grappling transition when grappling, if you succeed on a grapple check to do damage, you may instead shift the location of your grapple to an adjacent location. Hidden Weapons Allows the user to utilize seemingly innocuous objects noted as part of the style as deadly weapons, with no chance of accidental breakage despite apparent delicacy Blind Fighting Allows user to reduce any penalties imposed due to poor lighting or temporary blinding to be reduced by one difficulty grade. Bone-Breaker When Grappling an opponent, the user can inflict damage equal to 1d4+Damage Modifier to the grappled body part
CreatorPaulkwk
Stats
STR 15+1d3
CON 12+1d6
SIZ 15+1d3
DEX 15+1d3
INT 12+1d6
POW 12+1d6
CHA 12+1d6
D20Hit locationArmor
01-03 Right leg 7
04-06 Left leg 7
07-09 Abdomen 7
10-12 Chest 7
13-15 Right arm 7
16-18 Left arm 7
19-20 Head 0
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Age 100% View items
Attitude 100% View items
Background Events POW+POW% View items
Basic Poison 100% View items
Character 100% View items
Character complication POW+POW% View items
Character looks 100% View items
Character oddity POW+POW% View items
Compulsion POW+POW% View items
Connections 100% View items
Disease POW% View items
Distinguishing Feature POW+POW% View items
Extended Family POW+POW% View items
Height and Weight (Human) 100% View items
Malformity POW+POW% View items
Motivation 100% View items
Musical Instrument POW+POW% View items
Parents 100% View items
Passions - Hate - Civilised POW+POW% View items
Passions - Love - Civilised POW+POW% View items
Passions - Loyalty - Civilised POW+POW% View items
Personal Secret POW+POW+POW+POW% View items
Reputation 100% View items
Siblings POW+POW% View items
Social Class - Civilized 100% View items

Non-random features

ListFeature
Basic Poison ***Cobra Venom*** Application: Contact (eyes) or Injected Potency: 75 Resistance: Endurance Onset time: Instant if spat in eyes, 1d6+4 minutes if bitten Duration: 1d3+3 days Conditions: If spat into the eyes both Agony and Blindness (Close Combat at Herculean difficulty) are instant, lasting the entire duration. Bitten victims also begin with Agony but can struggle along until 1d6+6 hours after the bite when Asphyxiation strikes, usually resulting in death, unless First Aid is successfully applied to keep the victim breathing. Survivors will then suffer Necrosis, losing 1 Hit Point per day from the location bitten, until the venom is somehow purged or it naturally ends. Mythras pg 76

Standard skills

Athletics STR+DEX+2d10+60 Boating STR+CON Brawn STR+SIZ+4d10
Conceal DEX+POW+2d10+60 Dance DEX+CHA+4d10+20 Deceit INT+CHA+4d10
Endurance CON+CON+4d10+20 Evade DEX+DEX+2d10+60 First Aid DEX+INT
Influence CHA+CHA Insight INT+POW Locale INT+INT
Perception INT+POW+4d10+20 Ride DEX+POW Sing CHA+POW
Stealth DEX+INT+2d10+60 Swim STR+CON Unarmed STR+DEX+2d10+60
Willpower POW+POW+4d10

Magic skills

Devotion POW+CHA+4d10+20 Exhort INT+CHA+4d10+20 Meditation INT+CON+4d10
Mysticism POW+CON+4d10+20

Professional skills

Acrobatics STR+DEX+2d10+60 Courtesy INT+CHA+4d10 Disguise INT+CHA+2d10+60
Lockpicking DEX+DEX+4d10+20 Sleight DEX+CHA+4d10+20 Track INT+CON+4d10+20

Combat styles

HashashinsSTR+DEX+2d10+60

Weapon options

1-handed weapons

Amount: 3
Dagger (1)
Sabre (1)
Shortsword (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Theism spells

Amount: 1d3+3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Backlash 1 Chameleon 1 Corruption 1 Cure Malady 3
Dismiss Magic 1 Entangle 1 Enthrall 1 Fear 1
Harmonise 1 Heart Seizure 1 Illusion 1 True 1