Xenomorph Queen

(Generated 13 times)
Namelist None
Tags
Rank Master
Race Xenomorph Queen
Cult rank None
Notes Parasitic aliens lay eggs in living hosts. Larvae eat their way out and evolve rapidly. Purpose is to reproduce by impregnating more hosts. If no victims or food, they enter hibernation and cannibalize themselves. Common traits: chitinous exoskeleton, tail, echolocation, acidic blood. Organized in a Hive unit with a single Queen as the leader. Source: Season of the Dead
Creatorhkokko
Stats
STR 2d6+15
CON 2d6+6
SIZ 2d6+9
DEX 2d6+18
INT 2d6+4
POW 3D6
CHA 3D6
D20Hit locationArmor
01-03 Tail 6
04-05 Right Leg 6
06-07 Left Leg 6
08-10 Abdomen 6
11-12 Chest 6
13-15 Right Arm 6
16-18 Left Arm 6
19-20 Head 6
Attributes
Movement 8
Natural armor Yes

Non-random features

ListFeature
Ability ***Acidic Blood*** Acidic blood sprays out over an attacker within hand-to-hand range. It inflicts 1d3 damage for 1d3 rounds to a random Hit Location. The acid will eat through armor first before affecting flesh.
Ability ***Frenzy*** When wounded or exposed to a particular substance Willpower roll or enter a frenzy. Duration = CON rounds. Combat actions only on attack or move towards combat - no spells, parries,evades. No fatigue, immune to mental control, no detrimental effects of Serious Wounds, although a Major Wound will still incapacitate.Press Advantage has no effect on it. If still alive, once the frenzy finishes the creature automatically gains a fatigue level of Exhausted.
Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.

Standard skills

Athletics STR+DEX+7d10 Brawn STR+SIZ+8d10 Endurance CON+CON+8d10+8
Evade DEX+DEX+7d10 Perception INT+POW+10d10 Stealth DEX+INT+9d10
Unarmed STR+DEX+4d10 Willpower POW+POW+9d10

Professional skills

Track INT+CON+10d10

Combat styles

Parasitic HunterSTR+DEX+8d10

Weapon options

1-handed weapons

Amount: 2
Claws (1)
Tail Lash (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claws 1h-melee 1d4 M M - Bleed,Grip Y Y 0 0 Arms
Tail Lash 1h-melee 1d6 L M - Bash,Entangle,Grip Y Y 0 0 Tail