|Notes||***Gnomish-sight*** - Gnomes have nightsight and treat partial darkness as illuminated and darkness as partial darkness up to 40m.
***By Necessity*** - Due to the life Gnomes leads, they have developed a hardy fortitude and ability to duck to match. Evade and Endurance checks are 1 grade easier.
***Life Quest*** - Gain one Craft (any) and one Lore (any) based on Life quest. Upon completion of their Life quest (>100% in both skills, and completion of their Life quest using both skills), gain another additional Craft (any) and Lore (any) as new life quest. Any skill improvements to Life Quest Craft (any) or Lore (any) add an additional +2% to rolled improvement.
***Inspired Academic Knack*** - Life Quest, Science-Based Crafts or Lore, Engineering and Mechanisms checks are 1 grade easier. Fumble range for such checks are set at 90%.
***Resistance to magical mind altering effects*** - Gnomes find checks to resist magical mind effects due to their constant drive to complete their life Quest. As a result magical mind altering effects are 1 grade easier to resist. They may drop this resistance and accept the magic’s effects if they choose.|