NameBasilisk (DnD Version)
Notes***Petrifying Gaze*** - The Basilisk must expend both a Magic Point and an Action Point on its turn to activate this Dreadful power. This forces an opposed roll of the ***Basilisk’s Willpower against the victim’s Evade*** (to avert their eyes in time). If the victim loses he suffers an immediate Major Wound to the Head, haemorrhaging blood from the eyes, ears, nostrils and mouth. A further standard Endurance roll is needed on the next round to avoid death. The Petrifying Gaze is also effective against plant-life, causing all but the hardiest plants to wither and die against the monster’s glare. In addition the gaze can also petrify spirits, even on the spirit world. This occurs if they happen to be unfortunately in the vicinity of its use interpreted into the spirit world. Although the Basilisk can not see into the spirit world. Curiously, these beasts are not immune to their own gaze; if forced to glimpse its own reflection, it must succeed in a Willpower roll or die on the spot.


STR 2d6+15
CON 2d6+12
SIZ 2d6+20
DEX 1d6+6
INT 2d6+6
POW 2d6+12

Hit locations

Range startRange endNameArmorHP Modifier
1 3 Tail 3 0
4 4 Right Hind Leg 3 0
5 5 Left Hind Leg 3 0
6 6 Right Third Leg 3 0
7 7 Left Third Leg 3 0
8 10 Hindquaters 3 1
11 14 Forequaters 3 2
15 15 Right Second Leg 3 0
16 16 Left Second Leg 3 0
17 17 Right Front Leg 3 0
18 18 Left Front Leg 3 0
19 20 Head 3 0


Basilisk (DnD Version) Template 10394Peckil
SFL - Basilisk (DnD Version)SFLucid