Notes | A cockledrake is a vast mat of vegetation that is animated by a prim-
itive sentience.
It has no clear body parts and moves by undulating the vine-like strands that make up its body. Typically a
cockledrake will emerge from The Forest at night and steal over
agricultural land, uprooting and killing crops as it passes. Any
livestock it encounters are captured and crushed. Large cockledrakes can
pull down walls and crush small buildings, or cover castle walls,
sending tendrils into windows to choke any inhabitants. Once they have
reached their objective they send down roots deep into the earth. Once
rooted, a cockledrake gains several powers. Firstly, it can regenerate
any damage done to it at its Healing Rate (usually 2) per hour to all
Hit Locations. Secondly, it can self-excise vines from its own body to
generate new cockledrakes. Finally, it can produce buds which blossom
into small flowers.
These flowers are capable of producing a soporific poison
The statistics below are for a cockledrake 20 times this size, covering 100
square metres to a depth of 20 centimetres. This is a quite small
representative of the species. The clusters that make up its body are
treated as ten separate creatures of SIZ 24 for the purposes of Damage
Bonus and weapon statistics. Each of its vine clusters acts
independently on its turn (thus the high Action Points), those vines
that are not in range of an opponent are forced to take the Delay
action. A cockledrake always succeeds any Endurance rolls but fails all
Evade rolls.
Source: Perceforest 126-127
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