Parasitic Eyeball Gift
- ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased
- ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
- ***Perceptive (Sight) *** extremely perceptive. can roll one Difficulty Grade easier when using perception skill involving sight
- **Bone Vision**. The character with this ‘gift ’ can only see animals as their skeletons, with some translucent outlines that hint at clothes and features. This imposes a Formidable penalty on any skills that involve dealing with people in person
- **Chaos Glance**. Once per Combat Round, a character with this power can glance at a single living thing he can see; that creature gains a random Chaos Feature for 1D4 minutes.
- **Evil Eye**. Every day, one person that the character sees is cursed. They will automati cally fail the next important roll they make. The character has no control who is cursed this way
- **Eye of Blasting**. Once per turn, as a combat acti on, the host can unleash a blast of force that automati cally hits, does 1D6 damage to a single Hit Locati on and forces the victi m to make a Athletics or Brawn test or be knocked flat on his back. This power emanates from the parasiti c eye directly, so it must be uncovered and seeing the target. Evade can evade this
- **Eye of Inhuman Sight**. The host is aware of his surroundings at all ti mes. He sees in all directions, even with his eyes closed or covered. He cannot be blinded. He can see perfectly in even pitch darkness and can even see through walls and other solid objects up to POW metres away. Unless characters take extraordinary measures to defeat his supernatural sight, he cannot fail a visual Percepti on test.
- **Eye of the Warlord**. The eye can predict the trajectory of melee att acks with uncanny accuracy and grants 1 difficulty grade to the host’s Evade and Parry This ability does not apply to avoiding ranged att acks.
- **Jealous Eye**. The character can only see out of any parasitic eyes he has attached. His normal eyes cease to functi on unless and until the parasitic one is removed.
- **Unsleeping Eye**. The parasitic eye is awake and acti ve even when the character is asleep. So long as it is uncovered it will immediately wake the host if something happens nearby that requires his att ention.
