*** Knockout *** This unarmed style emphasises powerful blows to the head to knock the opponent unconscious. When using the Stun Location special effect on the enemy’s head, the roll to resist is one grade more difficult. Unarmed Only. Human (or human-like) opponents only.
*** Showmanship *** This style emphasises exaggerated moves and flourishes intended to impress an audience or taunt an opponent. Using this style in combat allows a combatant to spend an available Special Effect to ‘put on a show’ for all onlookers as a demonstration of prowess, humour or disdain. Roll an appropriate skill (Combat Style, Perform, Dance, other) to determine the effect. If used to impress an audience, a successful roll may sway the audience to the fighter’s favour. If used to enrage or intimidate an opponent, the opponent may resist with a Willpower roll, with a failure leading to a penalty to actions at the GM’s discretion.
*** Unarmed Prowess *** Permits the user to treat his Unarmed blocks and parries as ‘Medium’ sized, enabling him to better defend himself from armed opponents.