*** Batter Aside *** If the fighter’s Damage Modifier is two or more steps greater than his opponent’s, his weapon is considered one size larger for the purposes of bypassing parries
*** Create Opening *** This technique for wielders of two weapons involves pushing aside an enemy’s defenses with one weapon and following up with the other. The Style allows usage of the ‘Flurry’ Special Effect for dual-wielders; the follow-
up attack must be with a different weapon. Two weapons Only.
*** Showmanship *** This style emphasises exaggerated moves and flourishes intended to impress an audience or taunt an opponent. Using this style in combat allows a combatant to spend an available Special Effect to ‘put on a show’ for all onlookers as a demonstration of prowess, humour or disdain. Roll an appropriate skill (Combat Style, Perform, Dance, other) to determine the effect. If used to impress an audience, a successful roll may sway the audience to the fighter’s favour. If used to enrage or intimidate an opponent, the opponent may resist with a Willpower roll, with a failure leading to a penalty to actions at the GM’s discretion.