***Epicureanism***
Apply their positive perspective and pursuit of pleasure to influence social intercourse. They use their philosophy as an augment for the following skills: Art, Commerce, Courtesy and Influence, providing the attempt is to increase their personal gratification. On the other hand an Epicurean must fail tests against their philosophy to resist being diverted whenever such opportunities present themselves.
***Pythagoreanism*** Followers of this school can employ their philosophy to resist any type of physical or mental temptation, in lieu of Endurance or Willpower. In addition, their devotion to the sciences means they can use it to augment any Lore skill. In return however, Pythagoreans must lead a miserable life of self-denial, being forced to refute rewards, promotions and even decent food (meat, fish and beans being banned).
***Skepticism*** Skeptics are skilled at using logic and observation to perceive the truth. They can apply their philosophy as an augment when utilising Rhetoric or the Perception skill. In return they cannot act in an intu itive or illogical manner without the Games Master requesting them to roll against (and fail) their Skepticism.
***Stoicism** A follower of Stoicism can use his philosophy to augment any Willpower roll, in order to maintain self-control, hide their emotions or overcoming fear. Conversely stoic characters may not openly complain, disobey orders, or show signs of weakness without first failing a roll against their Stoicism passion.