***Comprehension*** Understand and speak with creatures of that runic association or animal totem
***Demesne*** Dominates one aspect of its rune in 10xPOW meters. Requires an appropriate Rune opposed roll.
***Discorporate*** May move between mundane and Otherworlds at will. In Otherworld immune to magic or physical attacks from corporeal opponents
***Endowment*** Grants creature ability or combat special effect of spirit's totem
***Knowledge*** Rune specific skill at int+pow+50
***Manifestation*** Usually invisible. spend 1 Magic Point to manifest itself visually for up to its POW in minutes.
***Perceptive*** See discorporated beings and shapeshifters. penetrate illusions
***Puppeteer*** Can control the physical body of others
***Recurring*** A dissipated spirit can reform. Intensity = days plus recuperate its Magic Points. Seeks often retribution for dissipation.
***Shapechange*** Can change the animist to totem animal
***Subjugate*** Bind lesser intensity spirits without necessity of a charm. Each lesser spirit reduces holders magic points by its intensity. Subjugation ends if holder is at zero MP.