Disease condition available for sickness spirit - Intensity 2
***Blindness*** Victim becomes blind. All combat and visual related skills have Herculean difficulty
***Deafness*** Victim loses his hearing.
***Dumbness*** Victim’s vocal chords are paralysed, preventing verbal communication.
***Maiming*** Victim suffers a permanent loss of 1 Hit Point in the location(s) affected, due to necrosis of the injured tissue.
***Mania*** Victim is driven to follow some compulsion; such as avoiding water, paranoia, self mutilation, and so forth. The mania induced by the disease or poison will be noted in its description.
***Weakness*** reduces damage modifier by 1 step per intensity. Can result in negative modifiers