Dust of Death - new way to disperse poison. will stay as a cloud for 5 minutes in a calm environment and then disperse at the rate of 5 potency per minute
Flares - bright flames which last from a round to five minutes. Can be of any color
Foothold which attach to walls without pounding
Magic Chirper - inside a rat/mouse/bird. amplified voices. A spell is usually cast on the box to make it look magical.
Reversible hat - can be folded to be placed in a pocket
Scent Stop Dust - will cover 10 m of trail. Last as long as the scent.
Sleep powder/sleep venom. POT 70 poison - unconscious for (25-CON) x 5 min. Even if success still incapacitated for one round if had 10% chance of success - no attack- Formidable parry.
Smoke Bombs - 100x100x10m cloud
Spidersilk cloak that can be folded into a pocket
Stink Dust - opposite of Scent-stop dust
Thief's helper - telescopic staff with claw grapple on one end and chisel spike on other. Can be extended up to 4m.
Thunder Lung - Sneezing and coughing fits fo damage to character 1d2 to chest per attack. Symptoms remain as long as victim is inside the cloud. Cloud disperses in 5 minutes on a calm day. Once out of cloud one grade easier per round until success.
Thunder Lung Dust - on inhaling Endurance roll on Formidable - failure cannot do anything but cough