Forest Guardian

(Generated 51 times)
Namelist None
Mythic babylon
Rank Veteran
Race Human
Cult rank Leader
Notes MBa 274. Giant humanoid monster with an elephantine roar, a wrinkly, human-like face with whiskers, and with tusks. He had lion-like claws and monstrous breath.
STR 17
CON 13
SIZ 27
DEX 13
INT 16
POW 13
CHA 11
D20Hit locationArmor
01-03 Right leg 5
04-06 Left leg 5
07-09 Abdomen 5
10-12 Chest 5
13-15 Right arm 5
16-18 Left arm 5
19-20 Head 5
Movement 8
Natural armor Yes

Additional features

Breath Weapon 100% View items

Non-random features

Ability ***Melammu (Frightening Splendour)*** emanation of cosmic power which causes a creeping of the skin and a feeling of awe in humans. A mortal in the presence of a divine aura feels inclined to cower, or at least avert their eyes, and tastes iron in their mouth. The feeling of awe and fear can be overwhelming. The effect of preventing those of low Purity from entering a temple or approaching a statue or divine object.***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. Mythic Babylon
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death

Standard skills

Athletics STR+DEX+2d10+30 Brawn STR+SIZ+2d10+33 Endurance CON+CON+5d10+7
Evade DEX+DEX+2d10+10 Insight INT+POW+2d6+30 Locale INT+INT+2d10+30
Perception INT+POW+5d10+7 Willpower POW+POW+3d10+19

Combat styles

Tusk & ClawSTR+DEX+2d10+33

Weapon options

1-handed weapons

Amount: 2
MBa Broadaxe (1)
Tusk (1)
Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Tusk 1h-melee 0 M M - Impale Y Y 0 0 Head
Claw 1h-melee 0 M M - Bleed,Grip Y Y 0 0 Arm