Anzud - Thunderbird

(Generated 66 times)
Namelist None
Tags
Mythic babylon
Unique
Rank Veteran
Race Eagle, Giant
Cult rank None
Notes Anzud (Sumerian Imdugud) is the famed thunderbird of legend. MBa 273 The Anzud bird can spend his own Magic Points to immediately invoke the Call Winds, Cloud Call, and Lightning miracles from the Mythras core rules. No Exhort skill roll or separate devotional pool is needed; the Anzud bird draws on his own almost divine energies.
Creatorhkokko
Stats
STR 31
CON 31
SIZ 50
DEX 11
INT 19
POW 19
CHA 19
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-10 Abdomen 4
11-14 Chest 4
15-16 Right Wing 4
17-18 Left Wing 4
19-20 Head 4
Attributes
Movement 12m (18m flying)
Natural armor Yes

Non-random features

ListFeature
Ability ***Formidable Natural Weapons*** - Can actively parry or deflect attacks using its natural weapons. (Mythras Core 214-218)
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Diving Strike*** Increases both the Size of the attack and the creature’s Damage Modifier by one step, for this attack only. Once per round. Must be at least one full round of Movement above its target (or possibly below if submerged) in order to use the diving strike.
Ability ***Melammu (Frightening Splendour)*** emanation of cosmic power which causes a creeping of the skin and a feeling of awe in humans. A mortal in the presence of a divine aura feels inclined to cower, or at least avert their eyes, and tastes iron in their mouth. The feeling of awe and fear can be overwhelming. The effect of preventing those of low Purity from entering a temple or approaching a statue or divine object.***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. Mythic Babylon

Standard skills

Athletics STR+DEX+6d10 Brawn STR+SIZ+4d10+20 Endurance CON+CON+6d10
Evade DEX+DEX+5d10+20 Influence CHA+CHA+40 Insight INT+POW+40
Locale INT+INT Perception INT+POW+5d10+25 Willpower POW+POW+8d10

Combat styles

Death From the AboveSTR+DEX+1d10+35

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d12 M L - Bleed,Grip Y Y 0 0 Head
Claw 1h-melee 1d12 E L - Bleed,Grip Y Y 0 0 Talon