Iduptu - Demon of the Winds
(Generated 55 times)Namelist | None |
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Tags | Demon Mythic babylon
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Rank | Veteran |
Race | Human |
Cult rank | None |
Notes | The demon Iduptu can be found at the first of the gates of the underworld. Iduptu’s main power is his command over the winds; the demon can channel them as both a defence and a weapon. Iduptu can use the wind to attack a target within 20 m with the Windlash attack, and can use his Demon of the Winds combat style as a defence against any attack, including both melee and ranged attacks, but also magic. |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Melammu (Frightening Splendour)*** emanation of cosmic power which causes a creeping of the skin and a feeling of awe in humans. A mortal in the presence of a divine aura feels inclined to cower, or at least avert their eyes, and tastes iron in their mouth. The feeling of awe and fear can be overwhelming. The effect of preventing those of low Purity from entering a temple or approaching a statue or divine object.***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. Mythic Babylon |
Standard skills
Athletics | STR+DEX+2d10+30 | Brawn | STR+SIZ+2d10+36 | Endurance | CON+CON+5d10+20 |
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Evade | DEX+DEX+2d10+35 | Perception | INT+POW+5d10+15 | Willpower | POW+POW+3d10+35 |
Magic skills
Binding | POW+CHA | Trance | POW+CON |
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Custom skills
Lore(Underworld) | INT+INT+2d10+25 |
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Combat styles
Demon of the Winds | STR+DEX+2d10+25 |
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Weapon options
1-handed weaponsAmount: 1
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Windlash | 1h-melee | 1d12 | H | L | 20 | Y | N | 0 | 0 |