Ancestor Spirit, Grand - Spellcaster

(Generated 13 times)
Namelist None
Rank Skilled
Race Spirit
Cult rank Dedicated
Notes 5 point ancestor spirit
INT 3d6
POW 24+1d6
CHA 3d6
D20Hit locationArmor
Movement 6
Natural armor No

Non-random features

Spirit Ability - Ancestor Discorporate - Assuming the spirit is not bound, it may drag the soul of a DESCENDANT from their body into the Spirit World. The spirit has a base Dis- corporate skill of 50%+POW+INT. An unwilling target may resist the attempt in an opposed roll of their Willpower versus the spirit’s Discorporate skill. If they succeed, they cannot be affected by the discorporation ability of that spirit again, until a full day has passed.
Spirit Ability Eternal - The spirit has Recurring trait (page 138), which enables it to return after being dissipated.
Spirit Ability - Ancestor Spellcasting - holds knowledge of 1d3 Folk Magic spells (which it can cast assuming the ancestor has the Folk Magic skill). Allows the spirit to either cast magic on behalf of its summoner with a skill of 50%+POW+CHA, or share knowledge of the spells it knows with the holder of its fetish.

Standard skills

Discorporate POW+INT+50 Spectral combat POW+CHA+50 Willpower POW+POW+50

Magic skills

Binding POW+CHA+40+2D10 Folk Magic POW+CHA Trance POW+CON+40+2D10

Custom skills

Lore (Local) INT+INT+100 Culture(Local) INT+INT+100 Ancestor Skill 100+POW+INT

Folk spells

Amount: 6d3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Avert 1 Babble 1 Bludgeon 1 Breath 1
Calm 1 Cleanse 1 Curse 1 Demoralise 1
Disruption 1 Extinguish 1 Heal 1 Heat 1
Ignite 1 Mindspeech 1 Mobility 1 Protection 1
Shock 1 Tire 1 Warmth 1