Ancestor Spirit, Large - Shaman

(Generated 19 times)
Namelist None
Rank Veteran
Race Spirit
Cult rank Dedicated
Notes Core 146-147. 4 point ancestral spirit. Four times the normal amount of spirits
INT 3d6
POW 18+1d6
CHA 3d6
D20Hit locationArmor
Movement 6
Natural armor No

Non-random features

Spirit Ability - Ancestor Subjugate - ancestor has a spirit ally of one less Intensity than itself, which appears within 1d3 Combat Rounds of being summoned (assuming the ancestor has the Trance and Bind- ing skills). Allows the spirit the ability to bind one or more other spirits of lesser Intensity, holding them as vassals without the necessity of a fetish. For spirits of the same tradition, this is usually a willing servitude – a mountain spirit holding several lesser earth elemental spir- its, for instance. If the spirits are not associated, the subjugation is more one of forced enslavement. Each lesser spirit held in subjugation reduces the holding spirit’s Magic Points by a value equal to its Intensity as an enduring cost. Subjugation ends if the holding spirit is ever reduced to zero Magic Points.
Spirit Ability Eternal - The spirit has Recurring trait (page 138), which enables it to return after being dissipated.

Standard skills

Spectral combat POW+CHA+50 Willpower POW+POW+50

Magic skills

Binding POW+CHA+40+2D10 Folk Magic POW+CHA+50 Trance POW+CON+40+2D10

Custom skills

Lore (Local) INT+INT+100 Culture(Local) INT+INT+100 Ancestor Skill INT+INT+100

Folk spells

Amount: 1d3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bludgeon 1 Curse 1 Demoralise 1 Disruption 1
Extinguish 1 Heal 1 Heat 1 Ignite 1
Mindspeech 1 Mobility 1 Protection 1 Shock 1
Tire 1 Warmth 1


Amount: 1d3+4
Ancestor Spirit - Balanced 1
Ancestor Spirit - Sage 1
Ancestor Spirit - Shaman 1
Ancestor Spirit - Shaman Spirit Guide 1
Ancestor Spirit - Spirit Guide 1