Medicine Spirit

(Generated 7 times)
Namelist None
Tags
Fantasy
Spirit
Rank Skilled
Race Spirit
Cult rank None
Notes Core 151. Peaceable by nature, a medicine spirit may only initiate Spirit Combat against sickness spirits, their innate foes.
Creatorhkokko
Stats
INT 1d6
POW 12+1d6
CHA 1d6
D20Hit locationArmor
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Spirit Ability - Fetch Healing - The spirit is able to cure the effects of disease, if its Intensity is sufficient to counter the condition (see Disease Ability, page 143). It also permits recovery of Minor, Serious and Major Wounds (although they are unable to replace lost limbs), by sacrificing 1 Magic Point per Hit Point healed.

Standard skills

Spectral combat POW+CHA+50 Willpower POW+POW+50

Magic skills

Invocation INT+CHA+60 Shaping INT+POW+60