WereWurm (Small)

(Generated 18 times)
Namelist None
High plateau
Monster island
Rank Novice
Race Olgoi (Jolt Worm)
Cult rank None
Notes usually hidden underground. Acid spit.
STR 1d6+8
CON 2d6+6
SIZ 1d6+3
DEX 2d6+3
INT 2d6+1
POW 1d6
D20Hit locationArmor
01-03 Tail Tip 1d2
04-05 Mid End-length 1d2
06-07 Fore End-length 1d2
08-09 Rear Mid-length 1d2
10-12 Mid Mid-length 1d2
13-14 Fore Mid-length 1d2
15-16 Rear Fore-length 1d2
17-18 Mid Fore-length 1d2
19-20 Head 1d2
Movement 4m 2m in loose sand&soil)
Natural armor Yes

Non-random features

Ability ***Burrower*** Can tunnel through the specified ground type at its normal Movement rate
Ability ***Life Sense*** Aware of any form of within a Willpower number of metres. Perception roll and touch - learns injuries, Fatigue level and if poisoned or diseased
Ability ***Acidic attack*** Possesses an acidic attack which dissolves armor first. 1d6 point per attack.
Ability ***Shape-shifter*** Can shape-shift to named forms. Costs it 1 Magic Point per shift. Cannot change SIZ unless specifically mentioned. Takes 1d6 rounds to complete.
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death

Standard skills

Athletics STR+DEX+4D10 Brawn STR+SIZ+4D10 Endurance CON+CON+2D10
Evade DEX+DEX+6D10 Perception INT+POW+30+4D10 Stealth DEX+INT+30+4D10
Willpower POW+POW+5D10

Combat styles

Slimy Shock (Bite, Spit,Zap)STR+DEX+20+4D10

Weapon options

1-handed weapons

Amount: 3
Burrowing Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 1
Spit (Concentrated acid) (1)


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Burrowing Bite 1h-melee 1d4 S T - Y N 0 4
Spit (Concentrated acid) ranged 0 M VL - Y N 0 0
1h-melee 0 M M - Y N 0 0