Ghoul, Vaetti

(Generated 24 times)
Namelist None
Tags
Rank Novice
Race Goblin (Classic Fantasy)
Cult rank None
Notes Death Sense - Sense dying and dead bodies half Ins in Kilometers Regeneration Undead - Immune to Fatigue, Serious Wounds. Major Wounds don't incap. Major Wound Chest or Head to Kill
CreatorMYTHDM123
Stats
STR 2d6+9
CON 3d6+6
SIZ 1d3+6
DEX 3d6+6
INT 1d6+7
POW 1d6
CHA 0
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2+1d2-1
10-12 Chest 2+1d2-1
13-15 Right Arm 2
16-18 Left Arm 2
19-20 Head 2+1d2-1
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Death Sense*** In tune with the powers of death, the crea- ture can sense the death of living things and dead flesh at a range of up to half its INT or INS in kilometres.
Ability ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death

Standard skills

Athletics STR+DEX+4d8+10 Brawn STR+SIZ+1d6+15 Deceit INT+CHA+4d8+15
Endurance CON+CON+1d12+10 Evade DEX+DEX+4d6+20 Perception INT+POW+2d8+20
Unarmed STR+DEX+2d10+30 Willpower POW+POW+2d8+15

Combat styles

Vaettir CombatSTR+DEX+3d6+20

Weapon options

1-handed weapons

Amount: 2
Claw (100)
Bite (100)

2-handed weapons

Amount: 0
Great axe (25)
Great Club (25)
Longspear (50)

Ranged weapons

Amount: 0
Javelin (50)
Sling (50)

Shields

Amount: 0
Target Shield (100)

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claw 1h-melee 1d4 S T - None Y N 0 0
Bite 1h-melee 1d3 S T - None Y N 0 0