Ghoul (ruins)

(Generated 12 times)
Namelist None
Tags
Classic fantasy
Undead
Rank Skilled
Race Ghoul
Cult rank None
Notes Abilities: Undead, Death Sense. Undead: The creature is immune to the consequences of both fatigue and severe injuries. Undead are thus immune to all the detrimental effects of Serious Wounds. Even Major Wounds do not incapacitate them, although they can still have locations severed or shattered as per normal. A Major Wound to the head or chest destroys the undead outright - Mythras pg 218 Death Sense: the creature can sense the death of living things, and dead flesh at a range of up to half its INT or INS in kilometres - Mythras pg 215
CreatorLordGolos
Stats
STR 3d6+6
CON 3d6+3
SIZ 2d6+6
DEX 3d6+3
INT 2d6+6
POW 1d6
CHA 0
D20Hit locationArmor
01-03 Right leg 1
04-06 Left leg 1
07-09 Abdomen 1
10-12 Chest 1
13-15 Right Arm 1
16-18 Left Arm 1
19-20 Head 1
Attributes
Movement 6
Natural armor No

Non-random features

ListFeature
Ability ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218)
Ability ***Death Sense*** In tune with the powers of death, the crea- ture can sense the death of living things and dead flesh at a range of up to half its INT or INS in kilometres.

Standard skills

Athletics STR+DEX+4d6 Brawn STR+SIZ Endurance CON+CON+8d8
Evade DEX+DEX+6d6 Perception INT+POW Unarmed STR+DEX
Willpower POW+POW+4d6

Combat styles

Ghoul attacksSTR+DEX+7d8

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Claws (2) (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d6 M M - Flurry Y Y 0 0 head
Claws (2) 1h-melee 1d4 M M - Flurry Y Y 0 0 arms