Ghoul (ruins)
(Generated 12 times)Namelist | None |
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Tags | Classic fantasy Undead
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Rank | Skilled |
Race | Ghoul |
Cult rank | None |
Notes | Abilities: Undead, Death Sense. Undead: The creature is immune to the consequences of both fatigue and severe injuries. Undead are thus immune to all the detrimental effects of Serious Wounds. Even Major Wounds do not incapacitate them, although they can still have locations severed or shattered as per normal. A Major Wound to the head or chest destroys the undead outright - Mythras pg 218 Death Sense: the creature can sense the death of living things, and dead flesh at a range of up to half its INT or INS in kilometres - Mythras pg 215 |
Creator | LordGolos |
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Non-random features
List | Feature |
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Ability | ***Undead***: Immune to fatigue effects. No detrimental effects of serious and major wounds even though can lose locations. Major Wound to head or chest (choose) will destroy the undead. (Mythras Core 214-218) |
Ability | ***Death Sense*** In tune with the powers of death, the crea- ture can sense the death of living things and dead flesh at a range of up to half its INT or INS in kilometres. |
Standard skills
Athletics | STR+DEX+4d6 | Brawn | STR+SIZ | Endurance | CON+CON+8d8 |
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Evade | DEX+DEX+6d6 | Perception | INT+POW | Unarmed | STR+DEX |
Willpower | POW+POW+4d6 |
Combat styles
Ghoul attacks | STR+DEX+7d8 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d6 | M | M | - | Flurry | Y | Y | head | |
Claws (2) | 1h-melee | 1d4 | M | M | - | Flurry | Y | Y | arms |