Giant Rat (Dire)

(Generated 511 times)
Namelist None
Tags
Rank Novice
Race Giant rat (ROUS)
Cult rank None
Notes Giant rats are the most common creature encountered in caves, dungeons, and ruins, just after their smaller cousins, and many an adventurer’s first quest is to clean out a lair of these nasty creatures infesting the basement of some inn or shop for a few silvers. The following characteristics detail a giant rat averaging 0.5 m to 1 m (2 to 3 ft) in length, not counting a hairless pink tail as long as its body. The loss of its tail will not typically cause a Serious Wound, but will cause the rat to flee the area. Disease: Filth Fever Type: injury Potency:60 Onst:1d3 days Frquency: 1/day Effect: 1d3 DEX damage and 1d3 CON damage Description: Filth fever is a sickness characterized by fever and slowness of movement. It is spread by bites from contaminated animals, such as rats or other sewer animals, and can be deadly if left untreated. Cure: 2 consecutive saves, healing, magic
Creatorskarza
Stats
STR 1d6+3
CON 3d6
SIZ 1d3+2
DEX 2d6+6
INT 2d6+6
POW 2d6
CHA 0
D20Hit locationArmor
01-02 Tail 0
03-04 Right Hind leg 0
05-06 Left Hind Leg 0
07-09 Hindquarters 0
10-13 Forequarters 0
14-15 Right Front Leg 0
16-17 Left Front Leg 0
18-20 Head 0
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Dark Sight*** ' see’ normally in any level of limited light, even its complete absence.
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.

Standard skills

Athletics STR+DEX+20 Brawn STR+SIZ+11 Endurance CON+CON+30
Evade DEX+DEX+30 Perception INT+POW+30 Stealth DEX+INT+30
Willpower POW+POW+20

Custom skills

Passion: Neutral (Hungry) POW+INT+30

Combat styles

Rat AttackSTR+DEX+30

Weapon options

1-handed weapons

Amount: 2
Claw (1)
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Claw 1h-melee 1d3 S S - Bleed, Grip Y Y 0 0 Limb
Bite 1h-melee 1d6 S T - Bleed Y Y 0 0 Head