Nimru - Leopard Demon
(Generated 101 times)Namelist | None |
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Tags | Cloud forest Fantasy Jungle Monster island Mythic babylon
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Rank | Master |
Race | Tiger |
Cult rank | None |
Notes | Nimru is a leopard demon. When it takes control of a leopard, it makes it larger and more fearsome but does not diminish its speed and athletic prowess. Nimru can climb and leap like a leopard, and is just as stealthy. Unlike ordinary leopards, Nimru’s favoured prey is man. Mythic Babylon pg 262 |
Creator | hkokko |
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Non-random features
List | Feature |
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Ability | ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades. |
Ability | ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking. |
Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Standard skills
Athletics | STR+DEX+3d10+50 | Brawn | STR+SIZ+3d10+16 | Endurance | CON+CON+2d10+46 |
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Evade | DEX+DEX+2d10+16 | Perception | INT+POW+40+-10 | Stealth | DEX+INT+5d10+10 |
Swim | STR+CON+40+-10 | Willpower | POW+POW+4d10+34 |
Custom skills
Track | DEX+INT+30+4D10 | Spectral Combat | 4d10+60 |
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Combat styles
Man Eater | STR+DEX+3d10+35 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d8 | L | S | - | Grip,Bleed | Y | Y | Head | |
Claws | 1h-melee | 1d8 | L | M | - | Grip,Bleed | Y | Y | Legs |