Mutu - Demon Possessed Lion

(Generated 70 times)
Namelist None
Mythic babylon
Rank Master
Race Lion
Cult rank None
Notes The lion is furthermore fixed on the death of the king and will pursue that to the exclusion of all else, using all the cunning at its disposal.
STR 4d6+12
CON 4d6
SIZ 3d6+15
DEX 4d6+6
INT 2d6+6
POW d6+18
CHA 3d6
D20Hit locationArmor
01-02 Right Hind Leg 1
03-04 Left Hind Leg 1
05-07 Hindquarters 1
08-10 Forequarters 1
11-13 Right Front Leg 1
14-16 Left Front Leg 1
17-20 Head 1
Movement 8
Natural armor Yes

Non-random features

Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218)
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.

Standard skills

Athletics STR+DEX+20+2D10+2D10 Brawn STR+SIZ+20+2D10+2D10 Endurance CON+CON+20+2D10+2D10
Evade DEX+DEX+20+2D10+2D10 Perception INT+POW+20+2D10+2D10 Stealth DEX+INT+20+2D10+2D10
Willpower POW+POW+4d10+30

Combat styles

King SlayerSTR+DEX+20+2D10+3D10

Weapon options

1-handed weapons

Amount: 2
Bite (1)
Claw (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Bite 1h-melee 1d8 L S - Y Y 1 8 Head
Claw 1h-melee 1d6 L M - Y Y 1 8 Leg