Apsasu - The Winged Bull

(Generated 90 times)
Namelist None
Tags
Mythic babylon
Rank Veteran
Race Apsasu
Cult rank None
Notes
Creatorhkokko
Stats
STR 2d6+24
CON 3d6+10
SIZ 4d6+24
DEX 2d6
INT 3d6+12
POW 2d6+9
CHA 3D6
D20Hit locationArmor
01-02 Right Hind Leg 4
03-04 Left Hind Leg 4
05-07 Hindquarters 4
08-10 Forequarters 4
11-12 Right Front Leg 4
13-14 Left Front Leg 4
15-16 Right Wing 4
17-18 Left Wing 4
19-20 Head 4
Attributes
Movement 6
Natural armor Yes

Non-random features

ListFeature
Ability ***Flyer*** May substitute the Fly skill for Evade whilst fighting aloft. Only rolls Fly skill when attempting unusually difficult task
Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner
Ability ***Good Omen*** Coming across a creature regarded as a Good Omen grants an immediate gain of one point of temporary Purity. Killing or harming a creature with the Good Omen ability, however, turns good luck to bad; the one doing the harm incurs a temporary loss of 1d8 purity. (Mythic Babylon)
Ability ***See Ghosts*** Some creatures can see ghosts and demons invisible to ordinary people in the same way that an exorcist or similar specialist with the Exorcism skill can. They may become alarmed in the presence of such and give calls as warnings. On the other hand, some creatures that can see ghosts are perfectly comfortable in their presence, being already associated with ill omen. Mythic Babylon

Standard skills

Athletics STR+DEX+4d10 Brawn STR+SIZ+3d10 Endurance CON+CON+6d10
Evade DEX+DEX+1d10+20 Locale INT+INT+1d10 Perception INT+POW+2d10+20
Willpower POW+POW+4d10+20

Custom skills

Incantation INT+INT+4d10 Lore(Spirits and Demons) INT+INT+2d10+30

Combat styles

Winged HoovesSTR+DEX+2d10+20

Weapon options

1-handed weapons

Amount: 1
Hooves (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Hooves 1h-melee 2d6 E T - Trample Y Y 0 0 Legs