Klik Stik

(Generated 92 times)
Namelist None
Tags
Rank Skilled
Race Ant, Giant
Cult rank None
Notes These insects came to Monster Island long ago through a Smoking Mirror and flourished. Klik-Stik appear similar to stick insects but are often greater than man-sized and with a chameleon quality. They possess an ovoid mouth cavity under the front thorax that is surrounded by chitin 'teeth' able to move independently in a shearing motion. Ambush predators, Klik-Stik co-ordinate attacks through the distinctive 'pop-click' sound generated by rubbing their hind legs against their carapace. This sound is also used offensively to create a sonic stun, targeted at victims before the Klik-Stik drops from a concealed tree top or cavern roof. If unsuccessful in its initial attack, a Klik-Stik will disengage, climbing to safety and concealment. In their natural state Klik-Stik are a deep mauve in colour, possessing long antennae and multi-jointed legs able to cling to near any surface. Special: Sonic stun 60%, at the cost of 1 Action Point all opponents within 8 metres must make an opposed Endurance roll versus the sonic stun. Failure deafens the target for about a minute, and they lose 1 Action Point in the first Round of combat, on a Fumble the target also falls prone.
CreatorBilharzia
Stats
STR 2d6+6
CON 2d6+6
SIZ 2d6+12
DEX 3d6+6
INT 2d6+5
POW 2d6
CHA
D20Hit locationArmor
01 Right Hind Leg 2
02 Left Rear Leg 2
03 Right Middle Leg 2
04 Left Middle Leg 2
05-09 Abdomen 2
10-13 Thorax 2
14 Right Front Leg 2
15 Left Front Leg 2
16-20 Head 2
Attributes
Movement 4
Natural armor Yes

Additional features

FeatureProbability
Chaotic feature 100% View items

Non-random features

ListFeature
Ability ***Adhering*** Can move on vertical surfaces and even on a ceiling at half normal Movement rate.
Ability ***Camouflaged*** Attempts to spot suffer a penalty to Perception of two difficulty grades.
Ability ***Leaper*** The creature uses Leaping attacks as described on page 152 of the Combat chapter, but can combine the leap with a physical attack such as a claw or bite. If the leaping creature wins the opposed leap attack roll, it automatically inflicts damage for one of its natural weapons on the target. This damage cannot be parried except by Passive Blocking.
Ability ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness. (RQ6: pg 312-316)

Standard skills

Athletics STR+DEX+40 Brawn STR+SIZ+30 Endurance CON+CON+35
Evade DEX+DEX+35 Perception INT+POW+35 Stealth DEX+INT+45
Unarmed STR+DEX Willpower POW+POW+20

Custom skills

Sonic Stun 60

Combat styles

Insectoid AmbushSTR+DEX+40

Weapon options

1-handed weapons

Amount: 1
Bite (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Bite 1h-melee 1d6 M T - Bleed Y Y 0 0