Cultist of Geolok - Acolyte

(Generated 20 times)
Namelist Arabic males and females (View names)
Tags
Monster island
Rank Veteran
Race Human
Cult rank Proven
Notes Geolok - The shaking one, master of stone MI pg 155
Creatorhkokko
Stats
STR 3d6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 2
Attributes
Movement 6
Natural armor No

Cults

Amount: 1
CultProb.
Geolok Acolyte 10

Non-random features

ListFeature
Combat Style Trait ***Batter Down***– If the fighter’s Damage Modifier is one or more steps greater than his opponent’s, his Damage Modifier roll is counted as double solely for the purposes of calculating Knockback.

Standard skills

Athletics STR+DEX+6d6+4d10+11 Brawn STR+SIZ+6d6+4d10+11 Conceal DEX+POW+2d6+4d10+10
Deceit INT+CHA+2d6+4d10+10 Endurance CON+CON+6d6+4d10+11 Evade DEX+DEX+4d6+4d10+11
Influence CHA+CHA+2d6+4d10+10 Insight INT+POW+2d6+4d10+10 Locale INT+INT+4d6+4d10+10
Perception INT+POW+8d6+4d10+11 Sing CHA+POW+2d6+4d10+10 Unarmed STR+DEX+4d10+10
Willpower POW+POW+4d6+4d10+10

Magic skills

Devotion POW+CHA+4d10+35 Exhort INT+CHA+4d10+35 Folk Magic POW+CHA+4d10+40

Professional skills

Commerce INT+CHA+4d6+4d10+10 Courtesy INT+CHA+2d6+4d10+10 Engineering INT+INT+6d6+4d10+11
Mechanisms DEX+INT+2d6+4d10+10 Oratory POW+CHA+4d6+4d10+11 Streetwise POW+CHA+2d6+4d10+10
Survival CON+POW+6d6+4d10+11

Custom skills

Drive DEX+POW+2d6+4d10+10 Tradetalk INT+CHA+4d10+50 Customs INT+INT+4d10+50
Art(any) POW+CHA+2d6+4d10+10 Craft(Any) DEX+INT+2d6+4d10+10 Language(any) INT+CHA+2d6+4d10+10
Lore(Politics) INT+INT+2d6+4d10+10 Native Tongue INT+CHA+4d10+50 Musicianship(instrument) DEX+CHA+2d6+4d10+10
Passion: Avoid Greed POW+CHA+4d10+60 Passion: Clean the Tools POW+CHA+4d10+40 Lore(Slavery) INT+INT+2d6+4d10+10
Passion: Avarice POW+CHA+4d10+40 Craft(Mining) DEX+INT+6d6+4d10+11 Lore(Minerals) INT+INT+2d6+4d10+10
Navigation(Underground) INT+POW+6d6+4d10+11

Combat styles

Dig a HoleSTR+DEX+4d6+4d10+21

Weapon options

1-handed weapons

Amount: 1d2
Knife (1)
Mace (1)
Military Pick (1)

2-handed weapons

Amount: 1d2-1
Great Hammer (1)

Ranged weapons

Amount: 1d2-1
Hatchet (1)
Stone (1)

Shields

Amount: 1d2-1
Target Shield (1)

Folk spells

Amount: 1d3
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Alarm 1 Appraise 1 Glue 1 Heal 1
Might 1 Pierce 1 Protection 1 Shock 1
Vigour 1