Cultist of OMG, lay member, Strong One

(Generated 16 times)
Namelist Arabic males and females (View names)
Tags
Monster island
Rank Skilled
Race Human
Cult rank Common
Notes A hyena headed goddess whose cult members are noted to be "dreadful, yet divinely inspired warrior-priests". She vents her rage in battle then sates her appetites with the blood of the fallen, looking beneficently over those that embrace her rages. When not fighting, however, the worshippers of Omg are sour and petulant, feeling her lugubrious lassi- tude whilst she awaits the next conflict. To become a lay member of the cult requires killing someone, or something, in open battle. Progression thereafter is restricted to those who kill suf- ficient foes, in addition to the standard rank requirements. Additionally, a worshipper of Omg must never show their back to the enemy. MI pg 158
Creatorhkokko
Stats
STR 16+1d2
CON 3d6
SIZ 16+1d2
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 2
04-06 Left leg 2
07-09 Abdomen 2
10-12 Chest 2
13-15 Right arm 2
16-18 Left arm 2
19-20 Head 2
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Fonritian Appearance 100% View items

Non-random features

ListFeature
Combat Style Trait- Formation ***Intimidating Scream (Formation)*** Style encourages frequent yells and bellows in combat to intimidate foes, making any psychological resistance rolls inflicted on an opponent one grade harder. This trait allows the formation to utilise the Intimidate creature ability but only before combat starts or when they have their opponents at a severe disadvantage. Opponents must make an unopposed Willpower roll to hold their ground; a success allows a character to stand his ground, whereas a failure indicates that they must spend the next round instinctively placing distance between themselves and the creature. If he fumbles the Willpower roll, then the character flees at maximum speed. A critical success allows the character to ignore any further intimida- tion attempts by the creature or its brethren during that encounter.

Standard skills

Athletics STR+DEX+2d6+4d10+15 Brawn STR+SIZ+2d6+15 Conceal DEX+POW+2d6
Deceit INT+CHA+2d6 Endurance CON+CON+2d6+4d10+15 Evade DEX+DEX+2d6+4d10
Influence CHA+CHA+2d6 Insight INT+POW+2d6 Locale INT+INT+2d6
Perception INT+POW+2d6+4d10 Unarmed STR+DEX+2d6+15 Willpower POW+POW+2d6+15

Magic skills

Folk Magic POW+CHA+30

Professional skills

Commerce INT+CHA+2d6 Courtesy INT+CHA+2d6 Engineering INT+INT+2d6+15
Gambling INT+POW+2d6 Oratory POW+CHA+2d6 Streetwise POW+CHA+2d6
Survival CON+POW+2d6+15

Custom skills

Tradetalk INT+CHA+40 Customs INT+INT+40 Language(any) INT+CHA+2d6
Native Tongue INT+CHA+40 Passion:(Glory to OMG) POW+CHA+45 Lore(Military History) INT+INT+2d6
Lore(Strategy & Tactics) INT+INT+2d6+15 Passion(Do Not Turn Your Back to The Enemy) POW+CHA+30 Passion(I'll Drink to That) POW+CHA+30

Combat styles

Bring Back Its HeartSTR+DEX+4d6+25

Weapon options

1-handed weapons

Amount: 3
Falchion (1)
Knife (1)

2-handed weapons

Amount: 1d2-1
Battleaxe (1)
Fonritan Sword Spear (1)

Ranged weapons

Amount: 1
Heavy crossbow (1)
Barbed Javelin (1)

Shields

Amount: 2
Scutum Shield (1)

Folk spells

Amount: 1d4+1
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Bladesharp 1 Bypass 1 Chill 1 Coordination 1
Fireblade 1 Heal 1 Protection 1 Tire 1
Vigour 1