Noble Courtier

(Generated 48 times)
Namelist Byzantine males and females (View names)
Tags
Swordandsorcery
Rank Novice
Race Human
Cult rank None
Notes "Within the halls of power, the open carrying of weapons is frowned upon, even if the characters are nobles, military officers or others who might otherwise carry weapons for status reasons. Characters who wish to engage in political games in Parliament, the Senate, the Hall of the Arti, Fioreste University, most banks, and most civic buildings must carry small, concealable weapons, if they go armed at all." - Fioracitta
Creatorhkokko
Stats
STR 3d6
CON 3d6
SIZ 2d6+6
DEX 3d6
INT 2d6+6
POW 3d6
CHA 3d6
D20Hit locationArmor
01-03 Right leg 0
04-06 Left leg 0
07-09 Abdomen 0
10-12 Chest 0
13-15 Right arm 0
16-18 Left arm 0
19-20 Head 0
Attributes
Movement 6
Natural armor No

Additional features

FeatureProbability
Combat Styles - Gentlemen's Last Resort 100% View items

Non-random features

ListFeature
Combat Style Trait ***Hidden Weapons*** Allows the user to utilise seemingly innocuous objects noted as part of the style as deadly weapons, with no chance of accidental breakage despite apparent delicacy (fans or musical instruments for example). Mythras pg 89

Standard skills

Athletics STR+DEX Brawn STR+SIZ Conceal DEX+POW+2d6
Dance DEX+CHA+2d6+5d10 Deceit INT+CHA+4d6+15 Endurance CON+CON+15
Evade DEX+DEX Influence CHA+CHA+4d6+15 Insight INT+POW+4d6
Locale INT+INT+4d6 Perception INT+POW+4d6 Unarmed STR+DEX
Willpower POW+POW+2d6+15

Magic skills

Folk Magic POW+CHA+30

Professional skills

Bureaucracy INT+INT+2d6+15 Commerce INT+CHA+2d6+15 Courtesy INT+CHA+4d6+15
Oratory POW+CHA+2d6+15 Streetwise POW+CHA+2d6+15

Custom skills

Drive DEX+POW+2d6 Art(any) POW+CHA+4d6 Craft(any) DEX+INT+2d6
Language(any) INT+CHA+4d6 Lore(Politics) INT+INT+4d6+15 Musicianship(instrument) DEX+CHA+2d6
Tradetalk INT+CHA+40 Customs INT+INT+2d6+40 Native Language INT+CHA+40
Loyalty to Family POW+CHA+30 Loyalty to Ruler POW+CHA+50 Culture(any) INT+INT+2d6

Combat styles

Gentleman's Last ResortSTR+DEX+7d10

Weapon options

1-handed weapons

Amount: 2
Dagger Cane (1)
Sword Cane (1)
Weighted Cane (1)
Weighted Gloves (1)
Stiletto (30)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0

Shields

Amount: 1

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
mod.
Natural
weapon
AP HP
Dagger Cane 1h-melee 1d4+1 S S - Bleed,Impale,Stun Location Y N 6 8
Sword Cane 1h-melee 1d8 M L - Bleed,Impale,Stun Location Y N 4 8
Weighted Cane 1h-melee 1d6+2 M L - Bash,Stun Location Y N 6 6
Weighted Gloves 1h-melee 1d3+1 S T - Stun Location Y N 4 6
Stiletto 1h-melee 1d4+1 S S - Bleed,Impale Y N 6 8

Folk spells

Amount: 5
SpellProb.   SpellProb.   SpellProb.   SpellProb.   
Alarm 1 Appraise 1 Bladesharp 1 Calculate 1
Calm 1 Glamour 1 Heal 1 Lock 1
Perfume 1 Repair 1