Troll
(Generated 18 times)Namelist | None |
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Tags | |
Rank | Novice |
Race | Troll (Classic Fantasy) |
Cult rank | None |
Notes | |
Creator | MarkKaiya |
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Non-random features
List | Feature |
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Ability | ***Night Sight*** Partial darkness as illuminated and darkness as partial darkness.(Mythras Core 214-218) |
Ability | ***Regenerate*** The creature is able to regenerate Hit Points lost to damage. The speed of regeneration varies depending upon the creature. Default is 1 HP / Location / Round (not turn). Unless specifically noted, regeneration does not replace lost limbs, and the severing of a vital location (head, chest or abdomen) will still result in death |
Ability | ***Terrifying*** Unopposed Willpower roll. Success -- - shaken for one round and cannot act offensively. Failure - flee in terror. Fumble collapse unconscious from the shock. Critical success - act unhindered. Once per encounter. |
Standard skills
Athletics | STR+DEX+6d6 | Brawn | STR+SIZ+6d6+30 | Endurance | CON+CON+2d10+29 |
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Evade | DEX+DEX+3d10+14 | Locale | INT+INT+3d10+15 | Perception | INT+POW+3d10+24 |
Willpower | POW+POW+3d10+15 |
Professional skills
Survival | CON+POW+3d10+15 | Track | INT+CON+3d10+15 |
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Custom skills
Language (Troll) | 3d10+40 |
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Combat styles
Troll Fury (Bite and Claws) | STR+DEX+4d5+28 |
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Weapon options
1-handed weaponsAmount: 2
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
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Bite | 1h-melee | 1d8 | L | S | - | None | Y | Y | As for Head | |
Claw | 1h-melee | 1d6 | L | M | - | None | Y | Y | As for Arm |