Talking Elephant

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Namelist None
Talking animal
Rank Veteran
Race Talking Animal
Cult rank None
Notes In the world of Perceforest, one can occasionally find an animal with the intelligence and language of a human. Some stand on two legs and act like a human, were it not for their fur and claws.
STR 2d6+15
CON 2d6+12
SIZ 2d6+23
DEX 3d6
INT 2d6+4
POW 3d6
CHA 2d6
D20Hit locationArmor
01-03 Right leg 4
04-06 Left leg 4
07-09 Abdomen 4
10-12 Chest 4
13-15 Right arm 4
16-18 Left arm 4
19-20 Head 4
Movement 10
Natural armor Yes

Non-random features

Ability ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner
Ability ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent

Standard skills

Athletics STR+DEX Brawn STR+SIZ Endurance CON+CON
Evade DEX+DEX Perception INT+POW Unarmed STR+DEX
Willpower POW+POW

Combat styles

Trample and GoreSTR+DEX

Weapon options

1-handed weapons

Amount: 0
Trunk (1)
Tusks (1)
Hooves (1)

2-handed weapons

Amount: 0

Ranged weapons

Amount: 0


Amount: 0

Custom weapons

Name Type Damage Size Reach Range SpecialFX Dam.
Trunk 1h-melee 1d6 M M - Grip, Bash Y Y 0 0 Head
Tusks 1h-melee 1d8 M S - Impale Y Y 0 0 Head
Hooves 1h-melee 2d6 L S - Trample Y Y 0 0 Leg