Talking Elephant
(Generated 8 times)
| Namelist | None |
|---|---|
| Tags | Elephant Mammoth Perceforest Talking animal
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| Rank | Veteran |
| Race | Talking Animal |
| Cult rank | None |
| Notes | In the world of Perceforest, one can occasionally find an animal with the intelligence and language of a human. Some stand on two legs and act like a human, were it not for their fur and claws. |
| Creator | Shlimazl |
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Non-random features
| List | Feature |
|---|---|
| Ability | ***Intimidate*** May intimidate opponents as a prelude to combat or to avoid it altogether. Unopposed Willpower roll - a failure - spend the next round moving farther from creature. Fumble - flee at max speed. A critical ignore intimidation during that encounter. Continues for as long as the creature continues to act in a threatening manner |
| Ability | ***Trample*** - Roll on Athletics to trample beings with up to half its SIZ. Damage = 2x creature’s base Damage Modifier. Increases the Size of the attack by one step. If immobile may trample a prone opponent by using an Action Point. Trample is Free Action if moving or charging over an opponent |
Standard skills
| Athletics | STR+DEX | Brawn | STR+SIZ | Endurance | CON+CON |
|---|---|---|---|---|---|
| Evade | DEX+DEX | Perception | INT+POW | Unarmed | STR+DEX |
| Willpower | POW+POW |
Combat styles
| Trample and Gore | STR+DEX |
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Weapon options
1-handed weaponsAmount: 0
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2-handed weaponsAmount: 0 |
Ranged weaponsAmount: 0 |
ShieldsAmount: 0 |
Custom weapons
| Name | Type | Damage | Size | Reach | Range | SpecialFX | Dam. mod. |
Natural weapon |
AP | HP |
|---|---|---|---|---|---|---|---|---|---|---|
| Trunk | 1h-melee | 1d6 | M | M | - | Grip, Bash | Y | Y | Head | |
| Tusks | 1h-melee | 1d8 | M | S | - | Impale | Y | Y | Head | |
| Hooves | 1h-melee | 2d6 | L | S | - | Trample | Y | Y | Leg | |
