Notes |
Were it not for the image of a sinister face peeking out from its dark grey bark, this would look like any other ragged oak tree. These carnivorous plants prize human and elven flesh, but eat anything they manage to catch. Quickwoods typically explore an area, taking note of any oak trees, and then root themselves and wait for prey to wander by. They use their oaksight ability to maintain constant surveillance of their hunting grounds and send their roots out to drag likely prey back to them.
Fear Aura
A quickwood with stored magical energy (see below) can activate its fear aura as an action. The aura has a radius of 10 feet per spell intensity and lasts for 1 round (opposed WIL roll to negates). Creatures that fail their saving throws become panicked and flee for 1 minute.
Oaksight
A quickwood may observe the area surrounding any oak tree within 360 feet as if using clairaudience/clairvoyance. It can use this ability on any number of oak trees in the area. Although the quickwood does not need line of sight to establish this link, if it does have line of sight to even a single oak tree, it cannot be surprised or flanked.
Roots
A quickwood has dozens of long roots, but can only attack with up to three of them in any given round within 60' of its trunk. If the quickwood uses a change range special effect on a gripped or grappled foe it can pull a target within reach of its bite attack, it can immediately make a free bite attack with a +1 shift bonus on its attack skill against that target.(counts as an extra set of limbs +1 attack)
Magic resistance and Spell Absorption
If a quickwood’s smagic resistance of 75% protects it from a magical effect, the creature absorbs that magical energy into its body. It can release this energy to activate its fear aura ability. While the plant is storing a spell, its SR decreases by 25%. It can only store one spell at a time.
Immune to electricity
Camouflage bonus only applies in forests |